Solid simulation with oriented particles
M Müller, N Chentanez - ACM SIGGRAPH 2011 papers, 2011 - dl.acm.org
We propose a new fast and robust method to simulate various types of solid including rigid,
plastic and soft bodies as well as one, two and three dimensional structures such as ropes …
plastic and soft bodies as well as one, two and three dimensional structures such as ropes …
Contact and friction simulation for computer graphics
Efficient simulation of contact is of interest for numerous physics-based animation
applications. For instance, virtual reality training, video games, rapid digital prototy**, and …
applications. For instance, virtual reality training, video games, rapid digital prototy**, and …
[PDF][PDF] Hybrid simulation of deformable solids
Although mesh-based methods are efficient for simulating simple hyperelasticity,
maintaining and adapting a mesh-based representation is less appealing in more complex …
maintaining and adapting a mesh-based representation is less appealing in more complex …
Dexterous manipulation of cloth
This paper introduces a new technique to synthesize dexterous manipulation of cloth. Given
a simple description of the desired cloth motion, our algorithm computes appropriate joint …
a simple description of the desired cloth motion, our algorithm computes appropriate joint …
[PDF][PDF] Two-way coupling of rigid and deformable bodies
We propose a framework for the full two-way coupling of rigid and deformable bodies, which
is achieved with both a unified time integration scheme as well as individual two-way …
is achieved with both a unified time integration scheme as well as individual two-way …
Animating human dressing
Dressing is one of the most common activities in human society. Perfecting the skill of
dressing can take an average child three to four years of daily practice. The challenge is …
dressing can take an average child three to four years of daily practice. The challenge is …
Adaptive rigidification of elastic solids
A Mercier-Aubin, PG Kry, A Winter… - ACM Transactions on …, 2022 - dl.acm.org
We present a method for reducing the computational cost of elastic solid simulation by
treating connected sets of non-deforming elements as rigid bodies. Non-deforming elements …
treating connected sets of non-deforming elements as rigid bodies. Non-deforming elements …
Fast simulation of deformable characters with articulated skeletons in projective dynamics
We propose a fast and robust solver to simulate continuum-based deformable models with
constraints, in particular, rigid-body and joint constraints useful for soft articulated characters …
constraints, in particular, rigid-body and joint constraints useful for soft articulated characters …
Penalty force for coupling materials with Coulomb friction
O Ding, C Schroeder - IEEE transactions on visualization and …, 2019 - ieeexplore.ieee.org
We propose a novel penalty force to enforce contacts with accurate Coulomb friction. The
force is compatible with fully-implicit time integration and the use of optimization-based …
force is compatible with fully-implicit time integration and the use of optimization-based …
Mixing deformable and rigid-body mechanics simulation
J Lenoir, S Fonteneau - Proceedings Computer Graphics …, 2004 - ieeexplore.ieee.org
This article presents a new method to achieve heterogeneous physical simulation, within the
same global system, of both deformable and rigid-bodies objects, whatever their intrinsic …
same global system, of both deformable and rigid-bodies objects, whatever their intrinsic …