The feet in human--computer interaction: A survey of foot-based interaction
Foot-operated computer interfaces have been studied since the inception of human--
computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …
computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …
Multimodal hand and foot gesture interaction for handheld devices
We present a hand-and-foot-based multimodal interaction approach for handheld devices.
Our method combines input modalities (ie, hand and foot) and provides a coordinated output …
Our method combines input modalities (ie, hand and foot) and provides a coordinated output …
A high performance spelling system based on EEG-EOG signals with visual feedback
In this paper, we propose a highly accurate and fast spelling system that employs multi-
modal electroencephalography-electrooculography (EEG-EOG) signals and visual feedback …
modal electroencephalography-electrooculography (EEG-EOG) signals and visual feedback …
Touch-less interactive augmented reality game on vision-based wearable device
There is an increasing interest in creating pervasive games based on emerging interaction
technologies. In order to develop touch-less, interactive and augmented reality games on …
technologies. In order to develop touch-less, interactive and augmented reality games on …
Don't mind me touching my wrist: a case study of interacting with on-body technology in public
Wearable technology, specifically e-textiles, offers the potential for interacting with electronic
devices in a whole new manner. However, some may find the operation of a system that …
devices in a whole new manner. However, some may find the operation of a system that …
Surveying the social comfort of body, device, and environment-based augmented reality interactions in confined passenger spaces using mixed reality composite …
Augmented Reality (AR) headsets could significantly improve the passenger experience,
freeing users from the restrictions of physical smartphones, tablets and seatback displays …
freeing users from the restrictions of physical smartphones, tablets and seatback displays …
Putting your best foot forward: investigating real-world map**s for foot-based gestures
Foot-based gestures have recently received attention as an alternative interaction
mechanism in situations where the hands are pre-occupied or unavailable. This paper …
mechanism in situations where the hands are pre-occupied or unavailable. This paper …
Elicitation study investigating hand and foot gesture interaction for immersive maps in augmented reality
Immersive maps in augmented reality (AR) are virtual maps that plausibly blend with the
physical environment, such that the user perceives them as a part of the real world. While …
physical environment, such that the user perceives them as a part of the real world. While …
Better understanding of foot gestures: An elicitation study
We present a study aimed to better understand users' perceptions of foot gestures employed
on a horizontal surface. We applied a user elicitation methodology, in which participants …
on a horizontal surface. We applied a user elicitation methodology, in which participants …
CapSoles: who is walking on what kind of floor?
Foot interfaces, such as pressure-sensitive insoles, still yield unused potential such as for
implicit interaction. In this paper, we introduce CapSoles, enabling smart insoles to implicitly …
implicit interaction. In this paper, we introduce CapSoles, enabling smart insoles to implicitly …