The effect of mobile‐assisted learning in real language attainment: A systematic review

S Figueiredo - Journal of Computer Assisted Learning, 2023 - Wiley Online Library
Background As more people around the globe become immigrants or refugees, an
increasingly popular subsection of research has aimed to investigate how these populations …

Aprendizaje del idioma inglés a través de herramientas digitales en educación superior: revisión sistemática

PV Yataco, MYT Castro, MIV Valdivia… - … de Investigación en …, 2023 - revistahorizontes.org
Actualmente, la dinámica mundial exige a los profesionales el dominio de varios idiomas,
siendo el inglés, uno de los más valorados en ámbitos de negocios y/o educación …

[HTML][HTML] Improving EFL/ESL classrooms through using online platforms: Nearpod–as an example of top-rated online educational platforms

ABU Mirzaev - Central Asian Academic Journal of Scientific …, 2022 - cyberleninka.ru
In the era of technology the use of online and offline tools are becoming more and more
prevelent in fullfilling EFL/ESL learners' language needs. Newly-introduced E-based …

A meta-thematic analysis of using technology-mediated gamification tools in the learning process

F Candan, M Başaran - Interactive Learning Environments, 2023 - Taylor & Francis
This research aims to examine the effects of Kahoot, a technology-based gamification tool,
on the learning process. The research design is qualitative and uses meta-thematic analysis …

Gender differences in utilizing a game-based approach within the EFL online classrooms

N Almusharraf, M Aljasser, H Dalbani, D Alsheikh - Heliyon, 2023 - cell.com
Implementation of digital tools has become a popular practice by teachers to increase
student involvement within the classroom. Various technologies are being utilized by …

Kahoot! in the classroom: Examining the impact of a game-based student response system on pre-service teachers' academic achievement and perceptions

Y Hu - Innovations in Education and Teaching International, 2024 - Taylor & Francis
Kahoot!, a game-based student response system, is increasingly being incorporated into
classrooms to maintain student engagement, improve classroom dynamics, and enhance …

[PDF][PDF] Perceptions of postgraduate students towards the use of Kahoot as a formative assessment tool in an English language course

HSM Nuri, SM Qadir, RR Mohammed… - Journal of University of …, 2022 - academia.edu
One of the transformations of the past decade has been the rapid and increased integration
of the Internet and technological tools, particularly mobile-assisted learning (MAL) and …

Students' Perceptions in Using the Kahoot! Game on Reading Comprehension Learning

H Rochimah, S Muslim - AL-ISHLAH: Jurnal …, 2021 - journal.staihubbulwathan.id
Reading comprehension is an activity to build people's understanding through texts by
combining information obtained through texts with their knowledge and experience …

The Impact of Interactive Learning Applications on EFL Students' Preferences and Academic Achievement

DA Ginting, S Ramadhan - TEM Journal, 2024 - ceeol.com
This study aims to investigate the perceptions of English as Foreign Language (EFL)
students regarding the use of interactive learning applications. The research methodology is …

Impact of a game-based tool on student engagement in a foreign language course: a three-term analysis

C Anane - Frontiers in Education, 2024 - frontiersin.org
In recent years, the use of game-based learning platforms has gained significant attention in
educational settings for their potential to enhance student engagement and learning …