Tensorf: Tensorial radiance fields

A Chen, Z Xu, A Geiger, J Yu, H Su - European conference on computer …, 2022 - Springer
We present TensoRF, a novel approach to model and reconstruct radiance fields. Unlike
NeRF that purely uses MLPs, we model the radiance field of a scene as a 4D tensor, which …

Physg: Inverse rendering with spherical gaussians for physics-based material editing and relighting

K Zhang, F Luan, Q Wang, K Bala… - Proceedings of the …, 2021 - openaccess.thecvf.com
We present an end-to-end inverse rendering pipeline that includes a fully differentiable
renderer, and can reconstruct geometry, materials, and illumination from scratch from a set …

[PDF][PDF] Deep inverse rendering for high-resolution SVBRDF estimation from an arbitrary number of images.

D Gao, X Li, Y Dong, P Peers, K Xu… - ACM Trans. Graph., 2019 - gao-duan.github.io
Estimating the surface reflectance properties of a spatially-varying material is a challenging
problem. Methods based on inverse rendering (eg,[Dong et al. 2014; Hui et al. 2017]) can …

Unified shape and svbrdf recovery using differentiable monte carlo rendering

F Luan, S Zhao, K Bala, Z Dong - Computer Graphics Forum, 2021 - Wiley Online Library
Reconstructing the shape and appearance of real‐world objects using measured 2D images
has been a long‐standing inverse rendering problem. In this paper, we introduce a new …

Deep reflectance volumes: Relightable reconstructions from multi-view photometric images

S Bi, Z Xu, K Sunkavalli, M Hašan… - Computer Vision–ECCV …, 2020 - Springer
We present a deep learning approach to reconstruct scene appearance from unstructured
images captured under collocated point lighting. At the heart of Deep Reflectance Volumes …

Neural-PBIR reconstruction of shape, material, and illumination

C Sun, G Cai, Z Li, K Yan, C Zhang… - Proceedings of the …, 2023 - openaccess.thecvf.com
Reconstructing the shape and spatially varying surface appearances of a physical-world
object as well as its surrounding illumination based on 2D images (eg, photographs) of the …

[HTML][HTML] Deep appearance modeling: A survey

Y Dong - Visual Informatics, 2019 - Elsevier
Appearance modeling is an essential task in computer graphics for capturing and
reproducing rich appearance of real world materials under different lighting and viewing …

Practical svbrdf acquisition of 3d objects with unstructured flash photography

G Nam, JH Lee, D Gutierrez, MH Kim - ACM Transactions on Graphics …, 2018 - dl.acm.org
Capturing spatially-varying bidirectional reflectance distribution functions (SVBRDFs) of 3D
objects with just a single, hand-held camera (such as an off-the-shelf smartphone or a DSLR …

Deep view synthesis from sparse photometric images

Z Xu, S Bi, K Sunkavalli, S Hadap, H Su… - ACM Transactions on …, 2019 - dl.acm.org
The goal of light transport acquisition is to take images from a sparse set of lighting and
viewing directions, and combine them to enable arbitrary relighting with changing view …

Highlight-aware two-stream network for single-image SVBRDF acquisition

J Guo, S Lai, C Tao, Y Cai, L Wang, Y Guo… - ACM Transactions on …, 2021 - dl.acm.org
This paper addresses the task of estimating spatially-varying reflectance (ie, SVBRDF) from
a single, casually captured image. Central to our method is a highlight-aware (HA) …