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Examining adults' enjoyment, challenges, and cognitive load in informal learning with high-immersion virtual reality
Most research on virtual reality (VR) for learning has focused on young populations in formal
learning contexts. Little research has been conducted on how adults engage in informal …
learning contexts. Little research has been conducted on how adults engage in informal …
SoundModVR: Sound Modifications in Virtual Reality to Support People who are Deaf and Hard of Hearing
Previous VR sound accessibility work substituted sounds with visual or haptic output to
increase VR accessibility for deaf and hard of hearing (DHH) people. However, deafness …
increase VR accessibility for deaf and hard of hearing (DHH) people. However, deafness …
Supporting Sound Accessibility by Exploring Sound Augmentations in Virtual Reality
To increase VR sound accessibility for deaf and hard of hearing users, previous work has
substituted sounds with visual or haptic feedback. However, many DHH people (eg, those …
substituted sounds with visual or haptic feedback. However, many DHH people (eg, those …
The Impact of Relaxational Virtual Reality and Video Learning Activities on Subjective Vitality in a Blended Learning Environment
This study investigates subjective vitality (SV) within the context of high-immersion virtual
reality (VR) and video-based language learning. Within the framework of a blended learning …
reality (VR) and video-based language learning. Within the framework of a blended learning …
[PDF][PDF] The potential of VR-AI-assisted personalized adaptive simulations for teacher training
R Kaplan-Rakowski, C Schnellbögl - CALL for humanity-EUROCALL, 2024 - riunet.upv.es
The combination of virtual reality (VR) and artificial intelligence (AI) technologies presents
novel opportunities in teacher training. Pre-service teachers (PSTs) often face challenges in …
novel opportunities in teacher training. Pre-service teachers (PSTs) often face challenges in …
A comparative study on the impact of high-immersion virtual reality and video narratives on the development of empathy
A Gruber, R Kaplan-Rakowski - Available at SSRN 4906309, 2024 - papers.ssrn.com
High-immersion virtual reality (VR) can foster empathy by immersing users within the
perspectives of others through visual, auditory, and tactile technology-mediated means. In …
perspectives of others through visual, auditory, and tactile technology-mediated means. In …
The Impact of Mixed Reality Technology on Visitors' Experiences in Museum: A Systematic Review
X Yangting, WAJW Yahaya - Reimagining Transformative Educational …, 2025 - Springer
Based on activity theory, this paper systematically discusses the influence of museum mixed
reality (MR) touring environment on visitors' experience. By reviewing 40 relevant literatures …
reality (MR) touring environment on visitors' experience. By reviewing 40 relevant literatures …
[PDF][PDF] Enhancing Clinical Skills Through Virtual Reality: A Study on 12-Lead Electrocardiogram Placement in Medical Education
K Olayeye, EL Oviawe - Cureus, 2024 - cureus.com
Background Virtual reality (VR) is typically used for entertainment or gaming, but many
studies have shown that the applications of VR can also extend to medical and clinical …
studies have shown that the applications of VR can also extend to medical and clinical …
[PDF][PDF] A Comparative Study on the Impact of High-Immersion Virtual Reality and Video Narratives on the Development of Empathy
R Kaplan-Rakowski, R Kaplan, A Gruber - 2024 - researchgate.net
High-immersion virtual reality (VR) can foster empathy by immersing users within the
perspectives of others through visual, auditory, and tactile technology-mediated means. In …
perspectives of others through visual, auditory, and tactile technology-mediated means. In …
[CITATA][C] Multimodal and immersive systems for skills development and education
Recent advancements in immersive technologies such as mixed reality (MR), virtual reality
(VR) and augmented reality (AR) have opened up new possibilities for users to interact with …
(VR) and augmented reality (AR) have opened up new possibilities for users to interact with …