Examining adults' enjoyment, challenges, and cognitive load in informal learning with high-immersion virtual reality

Y An, R Kaplan-Rakowski - TechTrends, 2024 - Springer
Most research on virtual reality (VR) for learning has focused on young populations in formal
learning contexts. Little research has been conducted on how adults engage in informal …

SoundModVR: Sound Modifications in Virtual Reality to Support People who are Deaf and Hard of Hearing

X Cao, D Jain - Proceedings of the 26th International ACM …, 2024 - dl.acm.org
Previous VR sound accessibility work substituted sounds with visual or haptic output to
increase VR accessibility for deaf and hard of hearing (DHH) people. However, deafness …

Supporting Sound Accessibility by Exploring Sound Augmentations in Virtual Reality

X Cao, D Jain - Proceedings of the 26th International ACM …, 2024 - dl.acm.org
To increase VR sound accessibility for deaf and hard of hearing users, previous work has
substituted sounds with visual or haptic feedback. However, many DHH people (eg, those …

The Impact of Relaxational Virtual Reality and Video Learning Activities on Subjective Vitality in a Blended Learning Environment

S Nowak, R Kaplan-Rakowski - International Journal on E-Learning, 2024 - learntechlib.org
This study investigates subjective vitality (SV) within the context of high-immersion virtual
reality (VR) and video-based language learning. Within the framework of a blended learning …

[PDF][PDF] The potential of VR-AI-assisted personalized adaptive simulations for teacher training

R Kaplan-Rakowski, C Schnellbögl - CALL for humanity-EUROCALL, 2024 - riunet.upv.es
The combination of virtual reality (VR) and artificial intelligence (AI) technologies presents
novel opportunities in teacher training. Pre-service teachers (PSTs) often face challenges in …

A comparative study on the impact of high-immersion virtual reality and video narratives on the development of empathy

A Gruber, R Kaplan-Rakowski - Available at SSRN 4906309, 2024 - papers.ssrn.com
High-immersion virtual reality (VR) can foster empathy by immersing users within the
perspectives of others through visual, auditory, and tactile technology-mediated means. In …

The Impact of Mixed Reality Technology on Visitors' Experiences in Museum: A Systematic Review

X Yangting, WAJW Yahaya - Reimagining Transformative Educational …, 2025 - Springer
Based on activity theory, this paper systematically discusses the influence of museum mixed
reality (MR) touring environment on visitors' experience. By reviewing 40 relevant literatures …

[PDF][PDF] Enhancing Clinical Skills Through Virtual Reality: A Study on 12-Lead Electrocardiogram Placement in Medical Education

K Olayeye, EL Oviawe - Cureus, 2024 - cureus.com
Background Virtual reality (VR) is typically used for entertainment or gaming, but many
studies have shown that the applications of VR can also extend to medical and clinical …

[PDF][PDF] A Comparative Study on the Impact of High-Immersion Virtual Reality and Video Narratives on the Development of Empathy

R Kaplan-Rakowski, R Kaplan, A Gruber - 2024 - researchgate.net
High-immersion virtual reality (VR) can foster empathy by immersing users within the
perspectives of others through visual, auditory, and tactile technology-mediated means. In …

[CITATA][C] Multimodal and immersive systems for skills development and education

D Di Mitri, B Limbu, J Schneider, D Iren… - British Journal of …, 2024 - Wiley Online Library
Recent advancements in immersive technologies such as mixed reality (MR), virtual reality
(VR) and augmented reality (AR) have opened up new possibilities for users to interact with …