Social simulacra: Creating populated prototypes for social computing systems

JS Park, L Popowski, C Cai, MR Morris… - Proceedings of the 35th …, 2022 - dl.acm.org
Social computing prototypes probe the social behaviors that may arise in an envisioned
system design. This prototy** practice is currently limited to recruiting small groups of …

Evaluation strategies for HCI toolkit research

D Ledo, S Houben, J Vermeulen, N Marquardt… - Proceedings of the …, 2018 - dl.acm.org
Toolkit research plays an important role in the field of HCI, as it can heavily influence both
the design and implementation of interactive systems. For publication, the HCI community …

A survey and taxonomy of electronics toolkits for interactive and ubiquitous device prototy**

M Lambrichts, R Ramakers, S Hodges… - Proceedings of the …, 2021 - dl.acm.org
Over the past two decades, many toolkits for prototy** interactive and ubiquitous
electronic devices have been developed. Although their technical specifications are often …

The LilyPad Arduino: using computational textiles to investigate engagement, aesthetics, and diversity in computer science education

L Buechley, M Eisenberg, J Catchen… - Proceedings of the …, 2008 - dl.acm.org
The advent of novel materials (such as conductive fibers) combined with accessible
embedded computing platforms have made it possible to re-imagine the landscapes of …

Parallel prototy** leads to better design results, more divergence, and increased self-efficacy

SP Dow, A Glassco, J Kass, M Schwarz… - ACM Transactions on …, 2010 - dl.acm.org
Iteration can help people improve ideas. It can also give rise to fixation, continuously refining
one option without considering others. Does creating and receiving feedback on multiple …

[PDF][PDF] Implications of social practice theory for sustainable design

L Kuijer - Delft University of Technology, 2014 - repository.tudelft.nl
This thesis is positioned within the discipline of design research. According to Nigel Cross,
one of its pioneers, design research 'includes the study of how designers work and think, the …

The proximity toolkit: prototy** proxemic interactions in ubiquitous computing ecologies

N Marquardt, R Diaz-Marino, S Boring… - Proceedings of the 24th …, 2011 - dl.acm.org
People naturally understand and use proxemic relationships (eg, their distance and
orientation towards others) in everyday situations. However, only few ubiquitous computing …

Educating the Internet-of-Things generation

G Kortuem, AK Bandara, N Smith, M Richards… - Computer, 2012 - ieeexplore.ieee.org
The Open University's My Digital Life course offers a learning infrastructure that allows
complete novices to experiment with, and learn about, Internet-of-Things technologies by …

Touch & activate: adding interactivity to existing objects using active acoustic sensing

M Ono, B Shizuki, J Tanaka - Proceedings of the 26th annual ACM …, 2013 - dl.acm.org
In this paper, we present a novel acoustic touch sensing technique called Touch & Activate.
It recognizes a rich context of touches including grasp on existing objects by attaching only a …

Rapidly exploring application design through speed dating

S Davidoff, MK Lee, AK Dey, J Zimmerman - UbiComp 2007: Ubiquitous …, 2007 - Springer
While the user-centered design methods we bring from human-computer interaction to
ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore …