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Operationalisation of soft skill attributes and determining the existing gap in novice ICT professionals
The manuscript presents an analysis of the perceived importance and existing gap of soft
skills for new entrants in the information technology sector. It also examines the effect of …
skills for new entrants in the information technology sector. It also examines the effect of …
Uncharted dimensions, gaps, and future trends of serious games in software engineering
Abstract Objective Serious Games (SG) are a rising trend in Software Engineering (SE)
education, for this reason, and since this topic is still immature and further research was …
education, for this reason, and since this topic is still immature and further research was …
Evaluation of a game to teach requirements collection and analysis in software engineering at tertiary education level
A highly important part of software engineering education is requirements collection and
analysis which is one of the initial stages of the Database Application Lifecycle and arguably …
analysis which is one of the initial stages of the Database Application Lifecycle and arguably …
Avaliação de jogos voltados para a disseminação do conhecimento
R Savi - 2011 - repositorio.ufsc.br
O conhecimento é um recurso valioso que pode ser capturado, codificado, armazenado e
disseminado para a sociedade por meio de diferentes tipos de mídias. Os jogos …
disseminado para a sociedade por meio de diferentes tipos de mídias. Os jogos …
Develo** a work-based software engineering degree in collaboration with industry
Work-based learning has been in practice in Software Engineering for some time, but only in
recent years has it been introduced as a pathway to an honours-level undergraduate degree …
recent years has it been introduced as a pathway to an honours-level undergraduate degree …
How to apply the Bloom taxonomy to software engineering
M Azuma, F Coallier, J Garbajosa - … international workshop on …, 2003 - ieeexplore.ieee.org
The Bloom taxonomy is used in the SWEBOK to specify the expected level of understanding
of each topic within its knowledge areas (KA) for a'graduate plus four years of experience' …
of each topic within its knowledge areas (KA) for a'graduate plus four years of experience' …
Cybersecurity curricular guidelines
M Bishop, D Burley, S Buck, JJ Ekstrom… - … Security Education for a …, 2017 - Springer
The goal of the Joint Task Force on Cybersecurity Education is to develop comprehensive
undergraduate curricular guidance in cybersecurity that will support future program …
undergraduate curricular guidance in cybersecurity that will support future program …
[PDF][PDF] Teaching software engineering using simulation games
EO Navarro, A Baker, A Van Der Hoek - Proceedings of the International …, 2004 - ics.uci.edu
ABSTRACT A typical software engineering course fails to teach its students many of the
skills needed in software development organizations. Because lectures and class projects …
skills needed in software development organizations. Because lectures and class projects …
Four steps to teaching C programming
Our experience with teaching C programming has shown that the students have a problem
understanding the concept of arrays, dealing with the syntax of the language, designing the …
understanding the concept of arrays, dealing with the syntax of the language, designing the …
Bloom's taxonomy levels for three software engineer profiles
This paper is the product of a workshop held in Amsterdam during the Software Technology
and Practice Conference (STEP 2003). The purpose of the paper is to propose Bloom's …
and Practice Conference (STEP 2003). The purpose of the paper is to propose Bloom's …