Differentiable compound optics and processing pipeline optimization for end-to-end camera design
Most modern commodity imaging systems we use directly for photography—or indirectly rely
on for downstream applications—employ optical systems of multiple lenses that must …
on for downstream applications—employ optical systems of multiple lenses that must …
The differentiable lens: Compound lens search over glass surfaces and materials for object detection
Most camera lens systems are designed in isolation, separately from downstream computer
vision methods. Recently, joint optimization approaches that design lenses alongside other …
vision methods. Recently, joint optimization approaches that design lenses alongside other …
Creating correct blur and its effect on accommodation
Blur occurs naturally when the eye is focused at one distance and an object is presented at
another distance. Computer-graphics engineers and vision scientists often wish to create …
another distance. Computer-graphics engineers and vision scientists often wish to create …
Chromablur: Rendering chromatic eye aberration improves accommodation and realism
Computer-graphics engineers and vision scientists want to generate images that reproduce
realistic depth-dependent blur. Current rendering algorithms take into account scene …
realistic depth-dependent blur. Current rendering algorithms take into account scene …
Rendering algorithms for aberrated human vision simulation
Vision-simulated imagery―the process of generating images that mimic the human visual
system―is a valuable tool with a wide spectrum of possible applications, including visual …
system―is a valuable tool with a wide spectrum of possible applications, including visual …
{GhostImage}: Remote perception attacks against camera-based image classification systems
In vision-based object classification systems imaging sensors perceive the environment and
then objects are detected and classified for decision-making purposes; eg, to maneuver an …
then objects are detected and classified for decision-making purposes; eg, to maneuver an …
Physically-based real-time lens flare rendering
Lens flare is caused by light passing through a photographic lens system in an unintended
way. Often considered a degrading artifact, it has become a crucial component for realistic …
way. Often considered a degrading artifact, it has become a crucial component for realistic …
Depth of field aware differentiable rendering
Cameras with a finite aperture diameter exhibit defocus for scene elements that are not at
the focus distance, and have only a limited depth of field within which objects appear …
the focus distance, and have only a limited depth of field within which objects appear …
Quasi-Monte Carlo image synthesis in a nutshell
A Keller - Monte Carlo and Quasi-Monte Carlo Methods 2012, 2013 - Springer
This self-contained tutorial surveys the state of the art in quasi-Monte Carlo rendering
algorithms as used for image synthesis in the product design and movie industry. Based on …
algorithms as used for image synthesis in the product design and movie industry. Based on …
Practical real‐time lens‐flare rendering
We present a practical real‐time approach for rendering lens‐flare effects. While previous
work employed costly ray tracing or complex polynomial expressions, we present a coarser …
work employed costly ray tracing or complex polynomial expressions, we present a coarser …