Differentiable compound optics and processing pipeline optimization for end-to-end camera design

E Tseng, A Mosleh, F Mannan, K St-Arnaud… - ACM Transactions on …, 2021 - dl.acm.org
Most modern commodity imaging systems we use directly for photography—or indirectly rely
on for downstream applications—employ optical systems of multiple lenses that must …

The differentiable lens: Compound lens search over glass surfaces and materials for object detection

G Côté, F Mannan, S Thibault… - Proceedings of the …, 2023 - openaccess.thecvf.com
Most camera lens systems are designed in isolation, separately from downstream computer
vision methods. Recently, joint optimization approaches that design lenses alongside other …

Creating correct blur and its effect on accommodation

SA Cholewiak, GD Love, MS Banks - Journal of Vision, 2018 - jov.arvojournals.org
Blur occurs naturally when the eye is focused at one distance and an object is presented at
another distance. Computer-graphics engineers and vision scientists often wish to create …

Chromablur: Rendering chromatic eye aberration improves accommodation and realism

SA Cholewiak, GD Love, PP Srinivasan, R Ng… - ACM Transactions on …, 2017 - dl.acm.org
Computer-graphics engineers and vision scientists want to generate images that reproduce
realistic depth-dependent blur. Current rendering algorithms take into account scene …

Rendering algorithms for aberrated human vision simulation

I Csoba, R Kunkli - Visual Computing for Industry, Biomedicine, and Art, 2023 - Springer
Vision-simulated imagery―the process of generating images that mimic the human visual
system―is a valuable tool with a wide spectrum of possible applications, including visual …

{GhostImage}: Remote perception attacks against camera-based image classification systems

Y Man, M Li, R Gerdes - 23rd International Symposium on Research in …, 2020 - usenix.org
In vision-based object classification systems imaging sensors perceive the environment and
then objects are detected and classified for decision-making purposes; eg, to maneuver an …

Physically-based real-time lens flare rendering

M Hullin, E Eisemann, HP Seidel, S Lee - ACM SIGGRAPH 2011 papers, 2011 - dl.acm.org
Lens flare is caused by light passing through a photographic lens system in an unintended
way. Often considered a degrading artifact, it has become a crucial component for realistic …

Depth of field aware differentiable rendering

S Pidhorskyi, T Bagautdinov, S Ma, J Saragih… - ACM Transactions on …, 2022 - dl.acm.org
Cameras with a finite aperture diameter exhibit defocus for scene elements that are not at
the focus distance, and have only a limited depth of field within which objects appear …

Quasi-Monte Carlo image synthesis in a nutshell

A Keller - Monte Carlo and Quasi-Monte Carlo Methods 2012, 2013 - Springer
This self-contained tutorial surveys the state of the art in quasi-Monte Carlo rendering
algorithms as used for image synthesis in the product design and movie industry. Based on …

Practical real‐time lens‐flare rendering

S Lee, E Eisemann - Computer Graphics Forum, 2013 - Wiley Online Library
We present a practical real‐time approach for rendering lens‐flare effects. While previous
work employed costly ray tracing or complex polynomial expressions, we present a coarser …