A systematized review of the use of mobile technology in outdoor learning

I van Kraalingen - Journal of Adventure Education and Outdoor …, 2023 - Taylor & Francis
This inquiry reports the findings of a systematized review of recent studies concerning the
affordances associated with implementing mobile technology in outdoor learning. The …

A Systematic Literature Review towards the Research of Game-Based Learning with Augmented Reality.

A Alper, ES Öztas, H Atun, D Çinar, M Moyenga - International Journal of …, 2021 - ERIC
Changes in the lifestyles of human beings keep up with science and technology in tandem
with the growth of science and technology. As in all fields, expectations are influenced by the …

The impact of teacher training using mobile augmented reality games on their professional development

MM Marques, L Pombo - Education Sciences, 2021 - mdpi.com
Ongoing technology progress sustains innovative teaching approaches. Mobile devices,
augmented reality (AR), and games are a few of the new resources that teachers have at …

The potential educational value of mobile augmented reality games: The case of EduPARK app

L Pombo, MM Marques - Education Sciences, 2020 - mdpi.com
New teaching methodologies are nowadays integrating mobile devices, augmented reality
(AR), and game-based learning in educational contexts. The combination of these three …

Augmented reality: a systematic review between usability and learning experience

RZ Ramli, WZ Wan Husin, AMS Elaklouk… - Interactive Learning …, 2024 - Taylor & Francis
Emerging technologies such as augmented reality are impacting the field of education, it can
be seen in the attention given to technology, specifically augmented reality. Systematic …

Augmented reality in environmental education: A systematic review

TI Ladykova, EI Sokolova… - Eurasia Journal of …, 2024 - ejmste.com
Digital technologies are opening up new ways to involve students in environmental
education (EE). Augmented reality (AR) is one of these technologies and can potentially …

Improving students' learning with a mobile augmented reality approach–the EduPARK game

L Pombo, MM Marques - Interactive Technology and Smart Education, 2019 - emerald.com
Purpose The purpose of this paper is to present a survey study that analyzes mobile
learning through students' opinion regarding the use of mobile devices for learning …

Guidelines for teacher training in mobile augmented reality games: Hearing the teachers' voices

L Pombo, MM Marques - Education Sciences, 2021 - mdpi.com
Mobile augmented reality games (MARGs) can be leveraged for educational purposes, as
there are several examples in the literature revealing their educational value. The …

A systematic evaluation of an RTK-GPS device for wearable augmented reality

F De Pace, H Kaufmann - Virtual Reality, 2023 - Springer
Abstract Global Positioning Satellite (GPS) systems sample points on the Earth's surface
with meter accuracy. Real-Time Kinematic (RTK) devices improve GPS performances by …

[PDF][PDF] Bibliometric analysis of mobile learning user experience industrial revolution 5.0

SA Ariffin, A Kamsin, R Mustapha - International Journal of Evaluation …, 2024 - core.ac.uk
User experience or usability is under research, particularly in mobile learning in the era of
industrial revolution (IR) 5.0. This article discusses incorporating sophisticated mobile …