3D virtual learning environments in education: A meta-review

I Reisoğlu, B Topu, R Yılmaz, T Karakuş Yılmaz… - Asia Pacific Education …, 2017 - Springer
The aim of this study is to investigate recent empirical research studies about 3D virtual
learning environments. A total of 167 empirical studies that involve the use of 3D virtual …

[PDF][PDF] New theoretical approaches for HCI

Y Rogers - Annual review of information science and technology, 2004 - academia.edu
The field of human-computer interaction is rapidly expanding. Alongside the extensive
technological developments that are currently taking place, is the emergence of a 'cottage …

[BOK][B] Designing complexity: The methodology and practice of systems oriented design

B Sevaldson - 2022 - books.google.com
This book addresses one of the most pressing issues of our time: How can we design for,
with, and in service of the complex world we live in? How can we be useful as designers in a …

Activity theory and distributed cognition: Or what does CSCW need to DO with theories?

CA Halverson - Computer Supported Cooperative Work (CSCW), 2002 - Springer
This essay compares activity theory (AT) with distributed cognitiontheory (DCOG), asking
what each can do for CSCW. It approaches this task by proposing that theories–when …

A scientific foundation of collaborative engineering

SCY Lu, W ElMaraghy, G Schuh, R Wilhelm - CIRP annals, 2007 - Elsevier
Collaborative engineering is the practical application of collaboration sciences to the
engineering domain. In today's highly connected technology-driven economy, the …

An overview of cultural historical activity theory (CHAT) use in classroom research 2000 to 2009

D Nussbaumer - Educational review, 2012 - Taylor & Francis
Western educational researchers have eagerly accepted activity theory (AT) also known as
cultural historical activity theory (CHAT) to collect and analyze data in rich description of …

Attention aware systems: Theories, applications, and research agenda

C Roda, J Thomas - Computers in Human Behavior, 2006 - Elsevier
Human perceptual and cognitive abilities are limited resources. Attention is the mechanism
used to allocate such resources in the most effective way. Current technologies, in addition …

On the value of virtual worlds for collaborative design

P Koutsabasis, S Vosinakis, K Malisova, N Paparounas - Design Studies, 2012 - Elsevier
Virtual Worlds have not been deployed widely in collaborative design, and their respective
value is largely unknown. In this paper we make a combined use of established principles in …

Mixed reality: A survey

E Costanza, A Kunz, M Fjeld - … machine interaction: Research results of the …, 2009 - Springer
This chapter presents an overview of the Mixed Reality (MR) paradigm, which proposes to
overlay our real-world environment with digital, computer-generated objects. It presents …

Mechanisms for collaboration: A design and evaluation framework for multi-user interfaces

N Yuill, Y Rogers - ACM Transactions on Computer-Human Interaction …, 2012 - dl.acm.org
Multi-user interfaces are said to provide “natural” interaction in supporting collaboration,
compared to individual and noncolocated technologies. We identify three mechanisms …