The role of virtual communities in gambling and gaming behaviors: A systematic review
Gambling opportunities are facilitated by the growth of the Internet and social media
platforms. Digital games also increasingly include monetary features, such as …
platforms. Digital games also increasingly include monetary features, such as …
To be or not to be a female gamer: A qualitative exploration of female gamer identity
The literature on online gaming has generally focused on male gamers and has been
dominated by negative aspects of gaming. The present study addresses the gender gap in …
dominated by negative aspects of gaming. The present study addresses the gender gap in …
See no evil, hear no evil, speak no evil: How collegiate players define, experience and cope with toxicity
Toxicity in online environments is a complex and a systemic issue. Collegiate esports
communities seem to be particularly vulnerable to toxic behaviors. In esports games …
communities seem to be particularly vulnerable to toxic behaviors. In esports games …
A best-fit framework and systematic review of asymmetric gameplay in multiplayer virtual reality games
Increasingly, virtual reality (VR) design and research leverages gameplay asymmetries,
flattening discrepancies of interface, abilities, information or other aspects between players …
flattening discrepancies of interface, abilities, information or other aspects between players …
Exploring the value of feminist theory in understanding digital crimes: Gender and cybercrime types
Do men and women perceive cybercrime types differently? This article draws on the
distinction between socio‐economic and psychosocial cybercrime proposed by Lazarus …
distinction between socio‐economic and psychosocial cybercrime proposed by Lazarus …
Audio matters too: How audial avatar customization enhances visual avatar customization
Avatar customization is known to positively affect crucial outcomes in numerous domains.
However, it is unknown whether audial customization can confer the same benefits as visual …
However, it is unknown whether audial customization can confer the same benefits as visual …
Understanding highly engaged adolescent gamers: Integration of gaming into daily life and motivation to play video games
It is assumed that many adolescent gamers who play intensively are highly engaged rather
than problematic gamers and that they mostly do not experience negative consequences …
than problematic gamers and that they mostly do not experience negative consequences …
The effects of a self-similar avatar voice in educational games
Avatar identification is one of the most promising research areas in games user research.
Greater identification with one's avatar has been associated with improved outcomes in the …
Greater identification with one's avatar has been associated with improved outcomes in the …
The gang's all here: How people used games to cope with COVID19 quarantine
E Kleinman, S Chojnacki, M Seif El-Nasr - Proceedings of the 2021 CHI …, 2021 - dl.acm.org
In 2020, the rapid spread of COVID-19 forced many people to self-isolate, resulting in
struggles with mental health [60], and an increase in gaming [3]. In this paper, we seek to …
struggles with mental health [60], and an increase in gaming [3]. In this paper, we seek to …
[HTML][HTML] Assessing the impact of griefing in MMORPGs using self-determination theory
Toxic behavior has been impacting players in online multiplayer environments since their
inception. Griefing is a type of toxic behavior that focuses on player-to-player in-game …
inception. Griefing is a type of toxic behavior that focuses on player-to-player in-game …