Speedup potential of climate-based daylight modelling on GPUs

L Jones, CF Reinhart - Building Simulation 2017, 2017 - publications.ibpsa.org
Architects must consider an entire year's worth of solar positions and climate data to design
buildings with adequate daylight and minimal glare. However, annual simulations are time …

Validated interactive daylighting analysis for architectural design

NL Jones - 2017 - dspace.mit.edu
The conventional approach to predicting interior illumination and visual discomfort in
buildings is to run a ray tracing simulation with high accuracy settings, wait while the …

[PDF][PDF] Irradiance caching for global illumination calculation on graphics hardware

NL Jones, CF Reinhart - Ashrae/Simbuild, 2014 - stuff.mit.edu
Recent developments in integrated circuit technology tend toward increased numbers of
cores rather than faster clock speeds, so software must use parallelism to achieve faster run …

There-reality: selective rendering in high fidelity virtual environments

A Chalmers, K Debattista, G Mastoropoulou, LP Santos - 2007 - repositorium.uminho.pt
There-reality environments are those virtual environments which evoke the same perceptual
response from a viewer as if they were actually present, or there, in the real scene being …

Selective rendering: computing only what you see

A Chalmers, K Debattista, LP dos Santos - Proceedings of the 4th …, 2006 - dl.acm.org
The computational requirements of a full physically-based global illumination solution are
significant, currently precluding its solution on even a powerful modern PC in reasonable let …

Parallel Irradiance Caching for Interactive Monte‐Carlo Direct Volume Rendering

R Khlebnikov, P Voglreiter… - Computer Graphics …, 2014 - Wiley Online Library
We propose a technique to build the irradiance cache for isotropic scattering simultaneously
with Monte Carlo progressive direct volume rendering on a single GPU, which allows us to …

Method and a production renderer for accelerating image rendering

E Catalano, R Yasui-Schoeffel, K Dahm… - US Patent …, 2019 - Google Patents
US10269166B2 - Method and a production renderer for accelerating image rendering - Google
Patents US10269166B2 - Method and a production renderer for accelerating image rendering …

Perceptual importance of lighting phenomena in rendering of animated water

M Bojrab, M Abdul-Massih, B Benes - ACM Transactions on Applied …, 2013 - dl.acm.org
Recent years have seen increasing research in perceptually-driven reductions in the costs
of realistically rendered imagery. Water is complex and recognizable, and continues to be in …

Parallel selective rendering of high-fidelity virtual environments

K Debattista, A Chalmers, R Gillibrand, P Longhurst… - Parallel Computing, 2007 - Elsevier
Physically-based computer graphics offers the potential of achieving high-fidelity virtual
environments in which the propagation of light in real environments is accurately simulated …

Parallel Multiple‐Bounce Irradiance Caching

NL Jones, CF Reinhart - Computer Graphics Forum, 2016 - Wiley Online Library
Building designers rely on predictive rendering techniques to design naturally and artificially
lit environments. However, despite decades of work on the correctness of global illumination …