Does additional audio really work? A study on users' cognitive behavior with audio-visual dual-channel in panoramic digital museum

X He, D Wu - Information & Management, 2023 - Elsevier
Multi-channel human-computer interaction offers a new perspective for optimization
research in the digital museum, though there is no empirical evidence on how these factors …

PROTEUS: an immersive tool for exploring the world of cultural heritage across space and time scales

N Albertini, J Baldini, A Dal Pino, F Lazzari, S Legnaioli… - Heritage Science, 2022 - Springer
In the field of digital humanities, it is increasingly necessary to develop and validate virtual
reality tools that are capable of combining various scientific data in a virtualized context …

Responsible Practices for Crowdsourced Transcription and Accessibility for Web‐based Library, Archive, and Museum Content

V Van Hyning, JB Jordan… - Proceedings of the …, 2024 - Wiley Online Library
ABSTRACT Hundreds of Libraries, Archives, and Museums (LAMs) around the world run
crowdsourced transcription projects in order to engage users with their collections. Some …

Comunicación y difusión transmedial del patrimonio cultural y artístico

A Kaiser Moro - 2023 - digibug.ugr.es
El museo de arte atraviesa en la actualidad un momento de transformación: un cambio de
paradigma vinculado a la creciente centralidad de sus visitantes, la revisión de los relatos …

Interactive Experience Design: Integrated and Tangible Storytelling with Maritime Museum Artefacts

M Alinam - 2022 - tesidottorato.depositolegale.it
Museums play the role of intermediary between cultural heritage and visitors, and are often
described as places and environments for education and enjoyment. The European Union …

[PDF][PDF] Does crowdsourced transcription data increase accessibility for blind and low vision users?

V Van Hyning, MA Jones, JB Jordan - ARPHA Proceedings, 2024 - ap.pensoft.net
Many crowdsourcing and citizen science projects are conducted collaboratively by galleries,
libraries, archives and museums (GLAMs) and research teams, and result in transcription …

[PDF][PDF] User interface analysis and a case study of e-commerce in Jordan

SJH Mahmoud, NMBM Noor… - Journal of Governance …, 2023 - virtusinterpress.org
This study conducts a systematic review of academic research on website user interfaces
and e-commerce adoption in Jordan. The primary goal is to determine the most efficiently …

Hyper-Intense Interaction Controls Heuristics (HIICH) in RPGs, FPS, TPS genre smartphone Games

T Naser, N Gul, N Nasir - Traditional …, 2023 - ojs.traditionaljournaloflaw.com
Hyper-Intense games are characterized by difficult gameplay and highly engaging
interaction. These interaction-heavy games often pose extreme complexity for virtual input …

Integrated Ticketing Website for Cultural Events in Covid-19 Endemic Transition Era Using Heuristic Evaluation Method

SA Hapsari, A Pratiarso, O Puspitorini… - 2022 International …, 2022 - ieeexplore.ieee.org
During this endemic transition era of the Covid-19 as today, all activities to do must still
comply health protocols as an effort to prevent the return of high cases of Covid-19. By …

[PDF][PDF] GÖREME AÇIK HAVA MÜZESİNE GELEN ZİYARETÇİLERİN SESLİ REHBER UYGULAMASINA YÖNELİK E-YORUMLARININ İNCELENMESİ …

Özet Turist rehberliği mesleğini önemli ölçüde dönüştüreceği öngörülen miras alanlarında
kullanılan teknolojik uygulamalara yönelik araştırmaların alanyazında sınırlı kaldığı …