A systematic review of virtual reality in education

S Kavanagh, A Luxton-Reilly, B Wuensche… - Themes in science …, 2017 - learntechlib.org
Virtual reality has existed in the realm of education for over half a century. However, its
widespread adoption is still yet to occur. This is a result of a myriad of limitations to both the …

A survey on synchronous augmented, virtual, andmixed reality remote collaboration systems

A Schäfer, G Reis, D Stricker - ACM Computing Surveys, 2022 - dl.acm.org
Remote collaboration systems have become increasingly important in today's society,
especially during times when physical distancing is advised. Industry, research, and …

Augmented and virtual reality evolution and future tendency

L Muñoz-Saavedra, L Miró-Amarante… - Applied sciences, 2020 - mdpi.com
Augmented reality and virtual reality technologies are increasing in popularity. Augmented
reality has thrived to date mainly on mobile applications, with games like Pokémon Go or the …

[HTML][HTML] A systematic review of the current state of collaborative mixed reality technologies: 2013–2018

RAJ de Belen, H Nguyen, D Filonik… - AIMS Electronics and …, 2019 - aimspress.com
Over the last few decades, Mixed Reality (MR) interfaces have received great attention from
academia and industry. Although a considerable amount of research has already been done …

A Survey on Decentralized Metaverse using Blockchain and Web 3.0 technologies, Applications, and more.

A Ghosh, V Hassija, V Chamola, A El Saddik - IEEE Access, 2024 - ieeexplore.ieee.org
This survey delves into the convergence of blockchain, Web 3.0 technologies, and the
decentralized metaverse, analyzing their combined effects on virtual experiences. The study …

Challenges and research issues of data management in IoT for large-scale petrochemical plants

L Shu, M Mukherjee, M Pecht, N Crespi… - IEEE Systems …, 2017 - ieeexplore.ieee.org
The Internet of Things (IoT), which seamlessly interconnects heterogeneous devices with
diverse functionalities, is an attractive choice for the large-scale petrochemical industry to …

[PDF][PDF] A content-analysis approach for exploring usability problems in a collaborative virtual environment

D Geszten, A Komlódi, K Hercegfi, B Hámornik… - 2018 - scholarworks.iupui.edu
As Virtual Reality (VR) products are becoming more widely available in the consumer
market, improving the usability of these devices and environments is crucial. In this paper …

Towards a methodology to build virtual reality manufacturing systems based on free open software technologies

I Calvo, F López, E Zulueta… - International Journal on …, 2017 - Springer
Virtual reality and augmented reality are being increasingly used in the manufacturing field
for different purposes. As a result, these technologies seem to have a very promising future …

Possibility analysis of danger factors visualization in the construction environment based on Virtual Reality Model

R Klempous, K Kluwak, R Idzikowski… - 2017 8th IEEE …, 2017 - ieeexplore.ieee.org
The construction industry is one of the most accident-prone sectors of the branch of industry.
It is caused to construction site workers by numbers of danger factors which affect humans …

Virtual reconstruction of a medieval church

A Gilányi, G Bujdosó, M Bálint - 2017 8th IEEE International …, 2017 - ieeexplore.ieee.org
In this paper, we present a virtual reconstruction of the medieval church of Zelemer
developed in the virtual reality environment MaxWhere. This work is part of our general …