OSPRay-a CPU ray tracing framework for scientific visualization
Scientific data is continually increasing in complexity, variety and size, making efficient
visualization and specifically rendering an ongoing challenge. Traditional rasterization …
visualization and specifically rendering an ongoing challenge. Traditional rasterization …
[PDF][PDF] Real-time ray-casting and advanced shading of discrete isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular
volumetric grid of samples. We use a ray-casting approach on current graphics hardware to …
volumetric grid of samples. We use a ray-casting approach on current graphics hardware to …
Design for parallel interactive ray tracing systems
J Bigler, A Stephens, SG Parker - 2006 IEEE Symposium on …, 2006 - ieeexplore.ieee.org
We describe the software architecture of the Manta interactive ray tracer and describe its
application in engineering and scientific visualization. Although numerous ray tracing …
application in engineering and scientific visualization. Although numerous ray tracing …
Distributed interactive ray tracing of dynamic scenes
Recently developed interactive ray tracing systems combine the high performance of todays
CPUs with new algorithms and implementations to achieve a flexible and high-performance …
CPUs with new algorithms and implementations to achieve a flexible and high-performance …
Visual supercomputing: Technologies, applications and challenges
If we were to have a Grid infrastructure for visualization, what technologies would be needed
to build such an infrastructure, what kind of applications would benefit from it, and what …
to build such an infrastructure, what kind of applications would benefit from it, and what …
Packet-based whitted and distribution ray tracing
S Boulos, D Edwards, JD Lacewell, J Kniss… - … of Graphics Interface …, 2007 - dl.acm.org
Much progress has been made toward interactive ray tracing, but most research has focused
specifically on ray casting. A common approach is to use" packets" of rays to amortize cost …
specifically on ray casting. A common approach is to use" packets" of rays to amortize cost …
An interactive out-of-core rendering framework for visualizing massively complex models
With the tremendous advances in both hardware capabilities and rendering algorithms,
rendering performance is steadily increasing. Even consumer graphics hardware can render …
rendering performance is steadily increasing. Even consumer graphics hardware can render …
Interactive isosurface ray tracing of large octree volumes
We present a technique for ray tracing isosurfaces of large compressed structured volumes.
Data is first converted into a lossless-compression octree representation that occupies a …
Data is first converted into a lossless-compression octree representation that occupies a …
[PDF][PDF] Realtime Ray Tracing and its use for Interactive Global Illumination.
Research on realtime ray tracing has recently made tremendous advances. Algorithmic
improvements together with optimized software implementations already allow for interactive …
improvements together with optimized software implementations already allow for interactive …
A scalable, hybrid scheme for volume rendering massive data sets
We introduce a parallel, distributed memory algorithm for volume rendering massive data
sets. The algorithm's scalability has been demonstrated up to 400 processors, rendering one …
sets. The algorithm's scalability has been demonstrated up to 400 processors, rendering one …