OSPRay-a CPU ray tracing framework for scientific visualization

I Wald, GP Johnson, J Amstutz… - IEEE transactions on …, 2016 - ieeexplore.ieee.org
Scientific data is continually increasing in complexity, variety and size, making efficient
visualization and specifically rendering an ongoing challenge. Traditional rasterization …

[PDF][PDF] Real-time ray-casting and advanced shading of discrete isosurfaces

M Hadwiger, C Sigg, H Scharsach, K Bühler… - Computer graphics …, 2005 - Citeseer
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular
volumetric grid of samples. We use a ray-casting approach on current graphics hardware to …

Design for parallel interactive ray tracing systems

J Bigler, A Stephens, SG Parker - 2006 IEEE Symposium on …, 2006 - ieeexplore.ieee.org
We describe the software architecture of the Manta interactive ray tracer and describe its
application in engineering and scientific visualization. Although numerous ray tracing …

Distributed interactive ray tracing of dynamic scenes

I Wald, C Benthin, P Slusallek - IEEE Symposium on Parallel …, 2003 - ieeexplore.ieee.org
Recently developed interactive ray tracing systems combine the high performance of todays
CPUs with new algorithms and implementations to achieve a flexible and high-performance …

Visual supercomputing: Technologies, applications and challenges

K Brodlie, J Brooke, M Chen, D Chisnall… - Computer Graphics …, 2005 - Wiley Online Library
If we were to have a Grid infrastructure for visualization, what technologies would be needed
to build such an infrastructure, what kind of applications would benefit from it, and what …

Packet-based whitted and distribution ray tracing

S Boulos, D Edwards, JD Lacewell, J Kniss… - … of Graphics Interface …, 2007 - dl.acm.org
Much progress has been made toward interactive ray tracing, but most research has focused
specifically on ray casting. A common approach is to use" packets" of rays to amortize cost …

An interactive out-of-core rendering framework for visualizing massively complex models

I Wald, A Dietrich, P Slusallek - ACM SIGGRAPH 2005 Courses, 2005 - dl.acm.org
With the tremendous advances in both hardware capabilities and rendering algorithms,
rendering performance is steadily increasing. Even consumer graphics hardware can render …

Interactive isosurface ray tracing of large octree volumes

A Knoll, I Wald, S Parker… - 2006 IEEE Symposium on …, 2006 - ieeexplore.ieee.org
We present a technique for ray tracing isosurfaces of large compressed structured volumes.
Data is first converted into a lossless-compression octree representation that occupies a …

[PDF][PDF] Realtime Ray Tracing and its use for Interactive Global Illumination.

I Wald, TJ Purcell, J Schmittler, C Benthin… - Eurographics (State of …, 2003 - diglib.eg.org
Research on realtime ray tracing has recently made tremendous advances. Algorithmic
improvements together with optimized software implementations already allow for interactive …

A scalable, hybrid scheme for volume rendering massive data sets

H Childs, MA Duchaineau, KL Ma - 2006 - escholarship.org
We introduce a parallel, distributed memory algorithm for volume rendering massive data
sets. The algorithm's scalability has been demonstrated up to 400 processors, rendering one …