[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …

J Krath, L Schürmann, HFO Von Korflesch - Computers in Human Behavior, 2021 - Elsevier
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …

Digital therapeutic alliance with fully automated mental health smartphone apps: a narrative review

F Tong, R Lederman, S D'Alfonso, K Berry… - Frontiers in …, 2022 - frontiersin.org
Fully automated mental health smartphone apps show strong promise in increasing access
to psychological support. Therefore, it is crucial to understand how to make these apps …

[HTML][HTML] Enhancing user engagement: The role of gamification in mobile apps

P Bitrián, I Buil, S Catalán - Journal of Business Research, 2021 - Elsevier
Organizations are increasingly making use of gamification to enhance users' engagement
with their mobile apps. However, more research into the mechanisms that facilitate user …

Antecedents of trustworthiness of social commerce platforms: a case of rural communities using multi group SEM & MCDM methods

S Abbas, A Alnoor, TS Yin, AM Sadaa… - … commerce research and …, 2023 - Elsevier
Business' ethics have changed the landscape of commerce around the world lately.
Legitimacy, robustness, and morality are among the most important factors that build …

Does gamification satisfy needs? A study on the relationship between gamification features and intrinsic need satisfaction

N **, J Hamari - International Journal of Information Management, 2019 - Elsevier
Gamification is increasingly used as an essential part of today's services, software and
systems to engage and motivate users, as well as to spark further behaviors. A core …

Augmented versus virtual reality in education: An exploratory study examining science knowledge retention when using augmented reality/virtual reality mobile …

KT Huang, C Ball, J Francis, R Ratan… - … , Behavior, and Social …, 2019 - liebertpub.com
The propagation of augmented reality (AR) and virtual reality (VR) applications that leverage
smartphone technology has increased along with the ubiquity of smartphone adoption …

How avatar identification affects enjoyment in the metaverse: the roles of avatar customization and social engagement

HW Lee, K Chang, JP Uhm, E Owiro - … , Behavior, and Social …, 2023 - liebertpub.com
Despite growing interest in studying the metaverse, a theory-driven investigation into the
factors that contribute to an enjoyable metaverse experience remains scarce. The current …

Emotional attachment, performance, and viability in teams collaborating with embodied physical action (EPA) robots

S You, L Robert - You, S. and Robert, LP (2018). Emotional …, 2017 - papers.ssrn.com
Although different types of teams increasingly employ embodied physical action (EPA)
robots as a collaborative technology to accomplish their work, we know very little about what …

The role of consumers' perceived security, perceived control, interface design features, and conscientiousness in continuous use of mobile payment services

J Zhang, Y Luximon, Y Song - Sustainability, 2019 - mdpi.com
Mobile payment has played a vital role in transforming traditional payment methods into
digital payment methods and has led to changes in consumers' behaviors in economic …

Driving engagement in metaverse-mediated tourism environments: exploring the role of perceived realism

ML Cheung, WKS Leung, MK Chang, RYM Wong… - Internet …, 2024 - emerald.com
Purpose Despite the promising development and marketing potential of the metaverse, our
understanding of how realistic metaverse environments impact user engagement and …