State of the evidence traffic lights 2019: systematic review of interventions for preventing and treating children with cerebral palsy

I Novak, C Morgan, M Fahey… - Current neurology and …, 2020 - Springer
Abstract Purpose of Review Cerebral palsy is the most common physical disability of
childhood, but the rate is falling, and severity is lessening. We conducted a systematic …

Effectiveness of paediatric occupational therapy for children with disabilities: A systematic review

I Novak, I Honan - Australian occupational therapy journal, 2019 - Wiley Online Library
Introduction Paediatric occupational therapy seeks to improve children's engagement and
participation in life roles. A wide variety of intervention approaches exist. Our aim was to …

Effectiveness of virtual reality rehabilitation for children and adolescents with cerebral palsy: an updated evidence-based systematic review

DK Ravi, N Kumar, P Singhi - Physiotherapy, 2017 - Elsevier
Background The use of virtual reality systems in the motor rehabilitation of children with
cerebral palsy is new, and thus the scientific evidence for its effectiveness needs to be …

Family-centered care for children with cerebral palsy: conceptual and practical considerations to advance care and practice

G King, L Chiarello - Journal of child neurology, 2014 - journals.sagepub.com
This article focuses on conceptual and practical considerations in family-centered care for
children with cerebral palsy and their families. In the last 5 years, there have been important …

Games used with serious purposes: a systematic review of interventions in patients with cerebral palsy

S Lopes, P Magalhães, A Pereira, J Martins… - Frontiers in …, 2018 - frontiersin.org
The purpose of the present systematic review was to examine extant research regarding the
role of games used seriously in interventions with individuals with cerebral palsy. Therefore …

Virtual reality and active videogame-based practice, learning needs, and preferences: a cross-Canada survey of physical therapists and occupational therapists

D Levac, S Glegg, H Colquhoun, P Miller… - Games for health …, 2017 - liebertpub.com
Objective: Describe the clinical use of virtual reality (VR)/active videogaming (AVG) by
physical therapists (PTs) and occupational therapists (OTs) in Canada, identify usage …

[HTML][HTML] Powered mobility interventions for very young children with mobility limitations to aid participation and positive development: the EMPoWER evidence …

N Bray, N Kolehmainen, J McAnuff… - Health Technology …, 2020 - ncbi.nlm.nih.gov
BACKGROUND One-fifth of all disabled children have mobility limitations. Early provision of
powered mobility for very young children (aged< 5 years) is hypothesised to trigger positive …

Virtual reality and serious games in neurorehabilitation of children and adults: prevention, plasticity, and participation

JE Deutsch, SW McCoy - Pediatric Physical Therapy, 2017 - journals.lww.com
Use of virtual reality (VR) and serious games (SGs) interventions within rehabilitation as
motivating tools for task specific training for individuals with neurological conditions are fast …

The roles of effective communication and client engagement in delivering culturally sensitive care to immigrant parents of children with disabilities

G King, C Desmarais, S Lindsay, G Piérart… - Disability and …, 2015 - Taylor & Francis
Purpose: Delivering pediatric rehabilitation services to immigrant parents of children with
disabilities requires the practice of culturally sensitive care. Few studies have examined the …

Virtual reality interface devices in the reorganization of neural networks in the brain of patients with neurological diseases

V Gatica-Rojas… - Neural regeneration …, 2014 - journals.lww.com
Two key characteristics of all virtual reality applications are interaction and immersion.
Systemic interaction is achieved through a variety of multisensory channels (hearing, sight …