Teaching based on augmented reality for a technical creative design course

X Wei, D Weng, Y Liu, Y Wang - Computers & Education, 2015 - Elsevier
Student creativity is currently attracting considerable attention. An increasing number of high
schools in China are trying to improve the learning motivation and creativity of students, as …

Measuring and comparing novelty for design solutions generated by young children through different design methods

W Sluis-Thiescheffer, T Bekker, B Eggen, A Vermeeren… - Design Studies, 2016 - Elsevier
Highlights•This paper aims to find design value in involving children in a design
process.•The study compares children's brainstorming and prototy** output for …

Giving ideas an equal chance: inclusion and representation in participatory design with children

JC Read, D Fitton, M Horton - Proceedings of the 2014 conference on …, 2014 - dl.acm.org
Participatory Design (PD) in various guises is a popular approach with the Interaction
Design and Children (IDC) community. In studying it as a method very little work has …

Participatory design with older adults: an analysis of creativity in the design of mobile healthcare applications

JL Davidson, C Jensen - Proceedings of the 9th ACM Conference on …, 2013 - dl.acm.org
Researchers often use participatory design--involving endusers in technology ideation--as
this is found to lead to more useful and relevant products. Researchers have sought to …

The evolution of a toolkit for smart-thing design with children through action research

R Gennari, M Matera, A Melonio, M Rizvi… - International Journal of …, 2022 - Elsevier
Several workshops use toolkits to engage children in the design of smart things, that is,
everyday things like toys enhanced with computing devices and capabilities. In general, the …

Reflection and awareness in the design process: children ideating, programming and prototy** smart objects

R Gennari, M Matera, A Melonio, M Rizvi… - Multimedia Tools and …, 2021 - Springer
Abstract Design of new technology with children has been widely investigated, and lately
several workshops have been organised with children for designing novel IoT or smart …

A mobile mixed-reality environment for children's storytelling using a handheld projector and a robot

M Sugimoto - IEEE Transactions on Learning Technologies, 2011 - ieeexplore.ieee.org
This paper describes a system called GENTORO that uses a robot and a handheld projector
for supporting children's storytelling activities. GENTORO differs from many existing systems …

Design creativity in Industry 4.0: Gravity Sketch and 3D printing in a luminaire design project

H Vo - Journal of Engineering, Design and Technology, 2024 - emerald.com
Purpose This study aims to explore the impact of experiencing virtual reality (VR) and three-
dimensional (3D) printing during the design process on the creativity of interior design …

[BOOK][B] Understanding the social and cognitive experiences of children involved in technology design processes

ML Guha - 2010 - search.proquest.com
Technology has become ubiquitous not only in the lives of adults, but also in the lives of
children. For every technology, there is a process by which it is designed. In many cases …

Development and application of a framework for comparing early design methods for young children

RJW Sluis-Thiescheffer, MM Bekker… - Interacting with …, 2011 - ieeexplore.ieee.org
When designing with young children, designers usually select user centred design methods
based on the children's required level of engagement and the inspiration expected to be …