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Spatial audio signal processing for binaural reproduction of recorded acoustic scenes–review and challenges
Spatial audio has been studied for several decades, but has seen much renewed interest
recently due to advances in both software and hardware for capture and playback, and the …
recently due to advances in both software and hardware for capture and playback, and the …
An overview of machine learning and other data-based methods for spatial audio capture, processing, and reproduction
The domain of spatial audio comprises methods for capturing, processing, and reproducing
audio content that contains spatial information. Data-based methods are those that operate …
audio content that contains spatial information. Data-based methods are those that operate …
Implicit neural representation with physics-informed neural networks for the reconstruction of the early part of room impulse responses
Recently deep learning and machine learning approaches have been widely employed for
various applications in acoustics. Nonetheless, in the area of sound field processing and …
various applications in acoustics. Nonetheless, in the area of sound field processing and …
Physics-informed neural network for volumetric sound field reconstruction of speech signals
Recent developments in acoustic signal processing have seen the integration of deep
learning methodologies, alongside the continued prominence of classical wave expansion …
learning methodologies, alongside the continued prominence of classical wave expansion …
Object-based six-degrees-of-freedom rendering of sound scenes captured with multiple ambisonic receivers
This article proposes a system for object-based six-degrees-of-freedom (6DoF) rendering of
spatial sound scenes that are captured using a distributed arrangement of multiple …
spatial sound scenes that are captured using a distributed arrangement of multiple …
Mixed source sound field translation for virtual binaural application with perceptual validation
Non-interactive and linear experienceslike cinema film offer high quality surround sound
audio to enhance immersion, however, the perspective is usually fixed to the recording …
audio to enhance immersion, however, the perspective is usually fixed to the recording …
Auralization based on multi-perspective ambisonic room impulse responses
K Müller, F Zotter - Acta Acustica, 2020 - acta-acustica.edpsciences.org
Most often, virtual acoustic rendering employs real-time updated room acoustic simulations
to accomplish auralization for a variable listener perspective. As an alternative, we propose …
to accomplish auralization for a variable listener perspective. As an alternative, we propose …
A compressive sensing approach for the reconstruction of the soundfield produced by directive sources in reverberant rooms
State-of-the-art soundfield reconstruction methods are computationally expensive and their
performance is generally undermined by the presence of strong reverberation and of near …
performance is generally undermined by the presence of strong reverberation and of near …
Six-degrees-of-freedom binaural audio reproduction of first-order ambisonics with distance information
First-order Ambisonics (FOA) recordings can be processed and reproduced over
headphones. They can be rotated to account for the listener's head orientation. However …
headphones. They can be rotated to account for the listener's head orientation. However …
Deep prior approach for room impulse response reconstruction
In this paper, we propose a data-driven approach for the reconstruction of unknown room
impulse responses (RIRs) based on the deep prior paradigm. We formulate RIR …
impulse responses (RIRs) based on the deep prior paradigm. We formulate RIR …