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The impact of gamification on learning and instruction: A systematic review of empirical evidence
The adoption of gamification in learning and instruction is perceived to have mass appeal
among the learners in stimulating motivation, learner engagement and social influence. This …
among the learners in stimulating motivation, learner engagement and social influence. This …
Gamification in education: Why, where, when, and how?—A systematic review
Defined as the utilization of game elements in nongame environments, gamification has
been frequently used in education in recent years. The aim of the present study is to …
been frequently used in education in recent years. The aim of the present study is to …
Intelligent recruitment: How to identify, select, and retain talents from around the world using artificial intelligence
This research analyzes how digital technologies contribute to improving the successive
stages of the recruitment process: identifying, selecting, and retaining talented people. E …
stages of the recruitment process: identifying, selecting, and retaining talented people. E …
The role of gamified e-quizzes on student learning and engagement: An interactive gamification solution for a formative assessment system
This study investigated the differences in learners' performance and perceived engagement
between three intervention groups in a Science class, using two types of pedagogical …
between three intervention groups in a Science class, using two types of pedagogical …
Gamified learning in higher education: A systematic review of the literature
S Subhash, EA Cudney - Computers in human behavior, 2018 - Elsevier
The ubiquitous presence of technology in classrooms has inspired a shift from traditional
classroom lectures to integrated digital learning environments. These interactive learning …
classroom lectures to integrated digital learning environments. These interactive learning …
Gamification in the classroom: Examining the impact of gamified quizzes on student learning
Gamification is emerging as a method aimed at enhancing instructional contents in
educational settings. However, theoretical underpinnings of the proposed effects of …
educational settings. However, theoretical underpinnings of the proposed effects of …
Gamifying education: what is known, what is believed and what remains uncertain: a critical review
Gamification of education is a develo** approach for increasing learners' motivation and
engagement by incorporating game design elements in educational environments. With the …
engagement by incorporating game design elements in educational environments. With the …
Computer-based technology and student engagement: a critical review of the literature
LA Schindler, GJ Burkholder, OA Morad… - International journal of …, 2017 - Springer
Computer-based technology has infiltrated many aspects of life and industry, yet there is
little understanding of how it can be used to promote student engagement, a concept …
little understanding of how it can be used to promote student engagement, a concept …
Students' learning performance and perceived motivation in gamified flipped-class instruction
Z Zainuddin - Computers & education, 2018 - Elsevier
This is a pilot study aimed at examining students' learning performance and perceived
motivation between a gamified flipped classroom and a non-gamified flipped classroom …
motivation between a gamified flipped classroom and a non-gamified flipped classroom …
A qualitative investigation of student perceptions of game elements in a gamified course
As gamification grows in popularity, there has been increased interest in its potential as a
motivating and engaging learning strategy. Yet, it is still a controversial issue in education …
motivating and engaging learning strategy. Yet, it is still a controversial issue in education …