Understanding design preferences for robots for pain management: A co-design study

F Zhang, F Broz, E Dertien, N Kousi… - 2022 17th ACM/IEEE …, 2022 - ieeexplore.ieee.org
There is growing interest in psychological interventions using socially assistive robots to
mitigate distress and pain in the pediatric population. This work seeks to address the deficit …

Engaging children with neurodevelopmental disorder through multisensory interactive experiences in a smart space

F Garzotto, M Gelsomini, M Gianotti, F Riccardi - Social Internet of Things, 2019 - Springer
Our research explores the potential of IoT (Internet of Things) for children with
Neurodevelopmental Disorder (NDD), such as Intellectual Disability, Autism Spectrum …

A huggable, mobile robot for developmental disorder interventions in a multi-modal interaction space

A Bonarini, F Garzotto, M Gelsomini… - 2016 25th IEEE …, 2016 - ieeexplore.ieee.org
We propose a new emotional, huggable, mobile, and configurable robot (Teo), which can
address some of the still open therapeutic needs in the treatment of Developmental …

Playful interaction with Teo, a mobile robot for children with neurodevelopmental disorders

A Bonarini, F Clasadonte, F Garzotto… - Proceedings of the 7th …, 2016 - dl.acm.org
Teo is a mobile robot designed for children with Neuro-Developmental Disorder (NDD).
Teo's behavior can be remotely controlled by the caregiver or autonomously activated by …

Blending robots and full-body interaction with large screens for children with intellectual disability

A Bonarini, F Clasadonte, F Garzotto… - Proceedings of the 14th …, 2015 - dl.acm.org
The core contribution of this paper lies in exploring new spaces of interaction for children
with Intellectual Developmental Disorder (IDD). In the KROG (Kinect-RObot for Gaming) …

Effect of an intervention based on multisensory environment for proprioception assessment in children with down syndrome: case study

NJ Valencia-Jiménez, AA Ramírez-Duque… - IEEE …, 2023 - ieeexplore.ieee.org
A Multisensory Environment (MSE) is a tool that can be used to train and stimulate the
vestibular and proprioceptive systems of users, and engage them in therapeutic activities …

Integrating Virtual Worlds and Mobile Robots in Game-Based Treatment for Children with Intellectual Disability

F Garzotto, M Gelsomini - Virtual Reality Enhanced Robotic Systems …, 2016 - igi-global.com
In recent years we have witnessed a rapid growth of learning applications for children with
different kinds of disabilities. These tools exploit different learning paradigms and employ a …

[PDF][PDF] Playful learning in smart spaces for children with intellectual disability

F Garzotto, M Gelsomini - PALX Learner and Players experience …, 2015 - palx.inf.unibz.it
Our research explores the role of “smart objects” and “smart spaces” in game-based
learning for children with severe intellectual disability. The paper discusses the approach …

Engaging Children with Neurodevelopmental Disorder

TM Interactive - Social Internet of Things, 2018 - books.google.com
Our research explores the potential of IoT (Internet of Things) for children with
Neurodevelopmental Disorder (NDD), such as Intellectual Disability, Autism Spectrum …

Interazione bambino, robot e grande schermo in un gioco multimediale

A FIORINI, F MARIGGIO - 2013 - politesi.polimi.it
Abstract Autism Spectrum Disorder (ASD) and autism are both general terms of a group of
complex disorders of brain development. these pathologies are characterized, in varying …