[KIRJA][B] Playing with sound: a theory of interacting with sound and music in video games

K Collins - 2013 - books.google.com
An examination of the player's experience of sound in video games and the many ways that
players interact with the sonic elements in games. In Playing with Sound, Karen Collins …

Procedural content generation: Goals, challenges and actionable steps

J Togelius, AJ Champandard, PL Lanzi, M Mateas… - 2013 - drops.dagstuhl.de
This chapter discusses the challenges and opportunities of procedural content generation
(PCG) in games. It starts with defining three grand goals of PCG, namely multi-level …

Popular music, digital technology and society

N Prior - 2018 - torrossa.com
Every year, the American trade magazine Billboard compiles a list of 'executive
excellence'comprising the hundred most powerful figures in the music industry. In both 2015 …

Critical success factors to improve the game development process from a developer's perspective

S Aleem, LF Capretz, F Ahmed - Journal of computer science and …, 2016 - Springer
The growth of the software game development industry is enormous and is gaining
importance day by day. This growth imposes severe pressure and a number of issues and …

Game-based learning of musical instruments: A review and recommendations

M Margoudi, M Oliveira, G Waddell - European Conference on …, 2016 - books.google.com
The process of learning and mastering a musical instrument is extremely complex and prone
to challenges. Students engage with their teacher for a relatively limited time and …

[KIRJA][B] Games and bereavement: How video games represent attachment, loss and grief

S Harrer - 2018 - library.oapen.org
How can videogames portray love and loss?» Games and Bereavement «answers this
question by analysing five videogames and conducting a participatory design study with …

Can you feel the rhythm? Comparing vibrotactile and auditory stimuli in the rhythm video game Jump 'n'Rhythm

K Alvarez-Molina, AV Reinschluessel… - Behaviour & …, 2024 - Taylor & Francis
Rhythm is essential in early music education. To acquire rhythm abilities, the
synchronisation between body and rhythm patterns is fundamental. Extensive research has …

Designing to leverage presence in VR rhythm games

R Dongas, K Grace - Multimodal Technologies and Interaction, 2023 - mdpi.com
Rhythm games are known for their engaging gameplay and have gained renewed
popularity with the adoption of virtual reality (VR) technology. While VR rhythm games have …

A digital game maturity model (DGMM)

S Aleem, LF Capretz, F Ahmed - Entertainment Computing, 2016 - Elsevier
Game development is an interdisciplinary concept that embraces artistic, software
engineering, management, and business disciplines. This research facilitates a better …

Interactivity and music in computer games

M Liebe - Music and game: Perspectives on a popular alliance, 2012 - Springer
summary Music and computer games share a long joint history. The convergence of games
and music manifests itself on various levels, be it commercial, structural, perceptual or …