Applications of 3D city models: State of the art review
In the last decades, 3D city models appear to have been predominantly used for
visualisation; however, today they are being increasingly employed in a number of domains …
visualisation; however, today they are being increasingly employed in a number of domains …
Heritage recording and 3D modeling with photogrammetry and 3D scanning
F Remondino - Remote sensing, 2011 - mdpi.com
The importance of landscape and heritage recording and documentation with optical remote
sensing sensors is well recognized at international level. The continuous development of …
sensing sensors is well recognized at international level. The continuous development of …
MIME: Human-aware 3D scene generation
Generating realistic 3D worlds occupied by moving humans has many applications in
games, architecture, and synthetic data creation. But generating such scenes is expensive …
games, architecture, and synthetic data creation. But generating such scenes is expensive …
Structurenet: Hierarchical graph networks for 3d shape generation
The ability to generate novel, diverse, and realistic 3D shapes along with associated part
semantics and structure is central to many applications requiring high-quality 3D assets or …
semantics and structure is central to many applications requiring high-quality 3D assets or …
Atiss: Autoregressive transformers for indoor scene synthesis
The ability to synthesize realistic and diverse indoor furniture layouts automatically or based
on partial input, unlocks many applications, from better interactive 3D tools to data synthesis …
on partial input, unlocks many applications, from better interactive 3D tools to data synthesis …
House-gan: Relational generative adversarial networks for graph-constrained house layout generation
This paper proposes a novel graph-constrained generative adversarial network, whose
generator and discriminator are built upon relational architecture. The main idea is to …
generator and discriminator are built upon relational architecture. The main idea is to …
House-gan++: Generative adversarial layout refinement network towards intelligent computational agent for professional architects
This paper proposes a generative adversarial layout refinement network for automated
floorplan generation. Our architecture is an integration of a graph-constrained relational …
floorplan generation. Our architecture is an integration of a graph-constrained relational …
Robogrammar: graph grammar for terrain-optimized robot design
We present RoboGrammar, a fully automated approach for generating optimized robot
structures to traverse given terrains. In this framework, we represent each robot design as a …
structures to traverse given terrains. In this framework, we represent each robot design as a …
Grass: Generative recursive autoencoders for shape structures
We introduce a novel neural network architecture for encoding and synthesis of 3D shapes,
particularly their structures. Our key insight is that 3D shapes are effectively characterized by …
particularly their structures. Our key insight is that 3D shapes are effectively characterized by …
Housediffusion: Vector floorplan generation via a diffusion model with discrete and continuous denoising
The paper presents a novel approach for vector-floorplan generation via a diffusion model,
which denoises 2D coordinates of room/door corners with two inference objectives: 1) a …
which denoises 2D coordinates of room/door corners with two inference objectives: 1) a …