[PDF][PDF] Behavior-based iterative component architecture for soccer applications with the nao humanoid
Software architectures are essential for robotic applications development. They organize
perception and actuation capabilities in order to achieve the goals the robots for which are …
perception and actuation capabilities in order to achieve the goals the robots for which are …
A framework for defining and learning fuzzy behaviors for autonomous mobile robots
In this paper we show our work on the use of fuzzy behaviors in the field of autonomous
mobile robots. We address here how we use learning techniques to efficiently coordinate the …
mobile robots. We address here how we use learning techniques to efficiently coordinate the …
[PDF][PDF] A fuzzy agents architecture for autonomous mobile robots
This paper describes the work we are carrying on with intelligent agents for mobile
autonomous robots. We have developed an agents architecture, based on the blackboard …
autonomous robots. We have developed an agents architecture, based on the blackboard …
Humanoid soccer player design
The focus of robotic research continues to shift from industrial environments, in which robots
must perform a repetitive task in a very controlled environment, to mobile service robots …
must perform a repetitive task in a very controlled environment, to mobile service robots …
Fuzzy Modeling in a Multi-Agent Framework for Learning in Autonomous Systems
Fuzzy Learning and Applications Page 1 3 Fuzzy Modeling in a Multi-Agent Framework for
Learning in Autonomous Systems Juan A.Botia Humberto Martinez Barbeni Antonio F …
Learning in Autonomous Systems Juan A.Botia Humberto Martinez Barbeni Antonio F …
[PDF][PDF] Fuzzy range sensor filtering for reactive autonomous robots
This paper deals with the application of fuzzy logic to one of the navigational components of
an indoor autonomous system implemented by means of intelligent agents. The most well …
an indoor autonomous system implemented by means of intelligent agents. The most well …
[PDF][PDF] Design an evaluation of RoboCup humanoid goalie
JF Garcıa, FJ Rodrıguez, C Fernández… - Journal of Physical …, 2010 - robotica.unileon.es
In this article we describe the ethological inspired architecture we have developed and how
it has been used to implement a humanoid goalkeeper according to the regulations of the …
it has been used to implement a humanoid goalkeeper according to the regulations of the …
Fuzzy reference gain-scheduling approach as intelligent agents: FRGS agent
JE Araujo, KH Kienitz, A Sandri… - 2004 IEEE International …, 2004 - ieeexplore.ieee.org
Goal driven intelligent agents and fuzzy reference gain-scheduling (FRGS) approach are
described As interchangeable concepts that are able to deal with dynamic complex …
described As interchangeable concepts that are able to deal with dynamic complex …
[PDF][PDF] Follow ball behavior for an humanoid soccer player
This paper describes a simple behavior based approach that makes an humanoid robot
search and go to a ball. This behavior is composed by several execution units called …
search and go to a ball. This behavior is composed by several execution units called …
[PDF][PDF] Learning behaviour fusion in autonomous mobile robots
This paper describes the work we are carrying on with intelligent agents for mobile
autonomous robots, focusing on the learning procedure for behaviour fusion. We have …
autonomous robots, focusing on the learning procedure for behaviour fusion. We have …