Exploring the benefits of using gamification and videogames for physical exercise: a review of state of art
CSG González, NG del Río, VN Adelantado - IJIMAI, 2018 - dialnet.unirioja.es
There is a lack of motivation in children and adolescents to do physical exercise and at the
same time a worldwide obesity epidemic. Gamification and active videogames can be used …
same time a worldwide obesity epidemic. Gamification and active videogames can be used …
Tangible user interfaces: past, present, and future directions
O Shaer, E Hornecker - Foundations and Trends® in Human …, 2010 - nowpublishers.com
In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface
type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills …
type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills …
Learning healthy lifestyles through active videogames, motor games and the gamification of educational activities
Abstract The World Health Organization (WHO) has declared obesity as a 21st-century
epidemic after reaching global proportions. In Spain, this disease is suffered by 62% of the …
epidemic after reaching global proportions. In Spain, this disease is suffered by 62% of the …
[HTML][HTML] Collocated interactive outdoor games for children: A systematic literature review
RWL Wijffelaars, P Markopoulos - Entertainment Computing, 2024 - Elsevier
Outdoor play is an important component in the development of children and adolescents.
Nevertheless, there is a growing trend towards replacing outdoor play with sedentary …
Nevertheless, there is a growing trend towards replacing outdoor play with sedentary …
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions.
Interactive play objects can stimulate social interaction and physical play by providing …
Interactive play objects can stimulate social interaction and physical play by providing …
Designing social games for children and older adults: Two related case studies
Augmented games, aim at promoting social interaction between participating players, as this
is considered a major characteristic of any good multi-player game. In this paper, we discuss …
is considered a major characteristic of any good multi-player game. In this paper, we discuss …
Intermediate-level knowledge in child-computer interaction: A call for action
Based on an analysis of all papers at IDC from 2003 to 2016 this paper urges the Child-
Computer Interaction (CCI) field to start formulating intermediate-level knowledge, in the …
Computer Interaction (CCI) field to start formulating intermediate-level knowledge, in the …
Designing for social interaction in open-ended play environments
Interactive technology is becoming more strongly integrated in innovative play solutions. As
play is often a social experience, understanding the dynamic social context in which such …
play is often a social experience, understanding the dynamic social context in which such …
Designing for children's outdoor play
J Back, C Heeffer, S Paget, A Rau… - Proceedings of the …, 2016 - dl.acm.org
Children's outdoor play is fluent and fluctuating, shaped by environmental features and
conditions. The article reports on a project where interaction designers and landscape …
conditions. The article reports on a project where interaction designers and landscape …
A thing of beauty: Steering behavior in an interactive playground
Interactive playgrounds are spaces where players engage in collocated, playful activities, in
which added digital technology can be designed to promote cognitive, social, and motor …
which added digital technology can be designed to promote cognitive, social, and motor …