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Increasing the transparency of research papers with explorable multiverse analyses
We present explorable multiverse analysis reports, a new approach to statistical reporting
where readers of research papers can explore alternative analysis options by interacting …
where readers of research papers can explore alternative analysis options by interacting …
Animations 25 years later: New roles and opportunities
Animations are commonplace in today's user interfaces. From bouncing icons that catch
attention, to transitions hel** with orientation, to tutorials, animations can serve numerous …
attention, to transitions hel** with orientation, to tutorials, animations can serve numerous …
Evaluating visual cues for window switching on large screens
An increasing number of users are adopting large, multi-monitor displays. The resulting
setups cover such a broad viewing angle that users can no longer simultaneously perceive …
setups cover such a broad viewing angle that users can no longer simultaneously perceive …
Video browsing by direct manipulation
We present a method for browsing videos by directly dragging their content. This method
brings the benefits of direct manipulation to an activity typically mediated by widgets. We …
brings the benefits of direct manipulation to an activity typically mediated by widgets. We …
Collaborative immersive analytics
Many of the problems being addressed by Immersive Analytics require groups of people to
solve. This chapter introduces the concept of Collaborative Immersive Analytics (CIA) and …
solve. This chapter introduces the concept of Collaborative Immersive Analytics (CIA) and …
Challenges and design considerations for multimodal asynchronous collaboration in VR
Studies on collaborative virtual environments (CVEs) have suggested capture and later
replay of multimodal interactions (eg, speech, body language, and scene manipulations) …
replay of multimodal interactions (eg, speech, body language, and scene manipulations) …
Perception of visual variables on tiled wall-sized displays for information visualization applications
We present the results of two user studies on the perception of visual variables on tiled high-
resolution wall-sized displays. We contribute an understanding of, and indicators predicting …
resolution wall-sized displays. We contribute an understanding of, and indicators predicting …
False positives vs. false negatives: The effects of recovery time and cognitive costs on input error preference
Existing approaches to trading off false positive versus false negative errors in input
recognition are based on imprecise ideas of how these errors affect user experience that are …
recognition are based on imprecise ideas of how these errors affect user experience that are …
Patina: Dynamic heatmaps for visualizing application usage
We present Patina, an application independent system for collecting and visualizing
software application usage data. Patina requires no instrumentation of the target application …
software application usage data. Patina requires no instrumentation of the target application …
Occlusion-aware interfaces
We define occlusion-aware interfaces as interaction techniques which know what area of the
display is currently occluded, and use this knowledge to counteract potential problems …
display is currently occluded, and use this knowledge to counteract potential problems …