Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
A review of real-time strategy game AI
This literature review covers AI techniques used for real-time strategy video games, focusing
specifically on StarCraft. It finds that the main areas of current academic research are in …
specifically on StarCraft. It finds that the main areas of current academic research are in …
A survey of monte carlo tree search methods
Monte Carlo tree search (MCTS) is a recently proposed search method that combines the
precision of tree search with the generality of random sampling. It has received considerable …
precision of tree search with the generality of random sampling. It has received considerable …
A survey of real-time strategy game AI research and competition in StarCraft
This paper presents an overview of the existing work on AI for real-time strategy (RTS)
games. Specifically, we focus on the work around the game StarCraft, which has emerged in …
games. Specifically, we focus on the work around the game StarCraft, which has emerged in …
[HTML][HTML] A survey of planning and learning in games
In general, games pose interesting and complex problems for the implementation of
intelligent agents and are a popular domain in the study of artificial intelligence. In fact …
intelligent agents and are a popular domain in the study of artificial intelligence. In fact …
Monte-Carlo tree search and rapid action value estimation in computer Go
A new paradigm for search, based on Monte-Carlo simulation, has revolutionised the
performance of computer Go programs. In this article we describe two extensions to the …
performance of computer Go programs. In this article we describe two extensions to the …
[KNIHA][B] Plan, activity, and intent recognition: Theory and practice
Plan recognition, activity recognition, and intent recognition together combine and unify
techniques from user modeling, machine vision, intelligent user interfaces, human/computer …
techniques from user modeling, machine vision, intelligent user interfaces, human/computer …
The grand challenge of computer Go: Monte Carlo tree search and extensions
The ancient oriental game of Go has long been considered a grand challenge for artificial
intelligence. For decades, computer Go has defied the classical methods in game tree …
intelligence. For decades, computer Go has defied the classical methods in game tree …
A data mining approach to strategy prediction
BG Weber, M Mateas - 2009 IEEE Symposium on …, 2009 - ieeexplore.ieee.org
We present a data mining approach to opponent modeling in strategy games. Expert
gameplay is learned by applying machine learning techniques to large collections of game …
gameplay is learned by applying machine learning techniques to large collections of game …
The combinatorial multi-armed bandit problem and its application to real-time strategy games
S Ontanón - Proceedings of the AAAI Conference on Artificial …, 2013 - ojs.aaai.org
Game tree search in games with large branching factors is a notoriously hard problem. In
this paper, we address this problem with a new sampling strategy for Monte Carlo Tree …
this paper, we address this problem with a new sampling strategy for Monte Carlo Tree …
Learning to win by reading manuals in a monte-carlo framework
Abstract Domain knowledge is crucial for effective performance in autonomous control
systems. Typically, human effort is required to encode this knowledge into a control …
systems. Typically, human effort is required to encode this knowledge into a control …