Interactive near-field illumination for photorealistic augmented reality on mobile devices

K Rohmer, W Büschel, R Dachselt… - 2014 IEEE International …, 2014 - ieeexplore.ieee.org
Mobile devices become more and more important today, especially for augmented reality
(AR) applications in which the camera of the mobile device acts like a window into the mixed …

High-quality reflections, refractions, and caustics in augmented reality and their contribution to visual coherence

P Kán, H Kaufmann - 2012 IEEE International Symposium on …, 2012 - ieeexplore.ieee.org
In this paper we present a novel high-quality rendering system for Augmented Reality (AR).
We study ray-tracing based rendering techniques in AR with the goal of achieving real-time …

Differential instant radiosity for mixed reality

M Knecht, C Traxler, O Mattausch… - … symposium on mixed …, 2010 - ieeexplore.ieee.org
In this paper we present a novel plausible realistic rendering method for mixed reality
systems, which is useful for many real life application scenarios, like architecture, product …

Faces as lighting probes via unsupervised deep highlight extraction

R Yi, C Zhu, P Tan, S Lin - Proceedings of the European …, 2018 - openaccess.thecvf.com
We present a method for estimating detailed scene illumination using human faces in a
single image. In contrast to previous works that estimate lighting in terms of low-order basis …

Differential irradiance caching for fast high-quality light transport between virtual and real worlds

P Kán, H Kaufmann - 2013 IEEE International Symposium on …, 2013 - ieeexplore.ieee.org
Fast and realistic synthesis of real videos with computer generated content has been a
challenging problem in computer graphics. It involves computationally expensive light …

Privacy and interaction in quantum communication complexity and a theorem about the relative entropy of quantum states

R Jain, J Radhakrishnan, P Sen - The 43rd Annual IEEE …, 2002 - ieeexplore.ieee.org
We prove a fundamental theorem about the relative entropy of quantum states, which
roughly states that if the relative entropy, S (/spl rho//spl par//spl sigma/)/spl Delta/= Tr/spl …

Physically-inspired deep light estimation from a homogeneous-material object for mixed reality lighting

J Park, H Park, SE Yoon, W Woo - IEEE transactions on …, 2020 - ieeexplore.ieee.org
In mixed reality (MR), augmenting virtual objects consistently with real-world illumination is
one of the key factors that provide a realistic and immersive user experience. For this …

[PDF][PDF] Arguably augmented reality: relationships between the virtual and the real

HK Schraffenberger - PhD diss …, 2018 - scholarlypublications …
As the previous chapter has shown, augmented reality often mimics reality. Researchers
strive for photorealism and aim for scenarios where virtual objects cause the same …

Shadow generation in mixed reality: A comprehensive survey

H Kolivand, A Hasan Zakaria, MS Sunar - IETE Technical Review, 2015 - Taylor & Francis
This paper provides an overview of the issues and techniques involved in shadow
generation in mixed reality environments. Shadow generation techniques in virtual …

Design methods for augmented reality in-vehicle infotainment systems

Q Rao, C Grünler, M Hammori… - Proceedings of the 51st …, 2014 - dl.acm.org
We have experienced rapid development of augmented reality (AR) systems and platforms
in the automotive industry. However, to bring AR into production cars, we still face a range of …