Guidance in cinematic virtual reality-taxonomy, research status and challenges
In Cinematic Virtual Reality (CVR), the viewer of an omnidirectional movie can freely choose
the viewing direction when watching a movie. Therefore, traditional techniques in filmmaking …
the viewing direction when watching a movie. Therefore, traditional techniques in filmmaking …
Tell me where to look: Investigating ways for assisting focus in 360 video
360° videos give viewers a spherical view and immersive experience of surroundings.
However, one challenge of watching 360° videos is continuously focusing and re-focusing …
However, one challenge of watching 360° videos is continuously focusing and re-focusing …
Wedge: clutter-free visualization of off-screen locations
To overcome display limitations of small-screen devices, researchers have proposed
techniques that point users to objects located off-screen. Arrow-based techniques such as …
techniques that point users to objects located off-screen. Arrow-based techniques such as …
Towards efficient visual guidance in limited field-of-view head-mounted displays
Understanding, navigating, and performing goal-oriented actions in Mixed Reality (MR)
environments is a challenging task and requires adequate information conveyance about …
environments is a challenging task and requires adequate information conveyance about …
Wayfinding through orientation
Dominant approaches in computer-assisted wayfinding support adhere to the deeply
problematic principles of turn-by-turn navigation. In this article, we suggest a new approach …
problematic principles of turn-by-turn navigation. In this article, we suggest a new approach …
Eyesee360: Designing a visualization technique for out-of-view objects in head-mounted augmented reality
Head-mounted displays allow user to augment reality or dive into a virtual one. However,
these 3D spaces often come with problems due to objects that may be out of view …
these 3D spaces often come with problems due to objects that may be out of view …
Labeling out-of-view objects in immersive analytics to support situated visual searching
Augmented Reality (AR) embeds digital information into objects of the physical world. Data
can be shown in-situ, thereby enabling real-time visual comparisons and object search in …
can be shown in-situ, thereby enabling real-time visual comparisons and object search in …
Survey of annotations in extended reality systems
Z Borhani, P Sharma, FR Ortega - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Annotation in 3D user interfaces such as Augmented Reality (AR) and Virtual Reality (VR) is
a challenging and promising area; however, there are not currently surveys reviewing these …
a challenging and promising area; however, there are not currently surveys reviewing these …
Beyond halo and wedge: Visualizing out-of-view objects on head-mounted virtual and augmented reality devices
Head-mounted devices (HMDs) for Virtual and Augmented Reality (VR/AR) enable us to
alter our visual perception of the world. However, current devices suffer from a limited field of …
alter our visual perception of the world. However, current devices suffer from a limited field of …
Visualization of off-screen objects in mobile augmented reality
An emerging technology for tourism information systems is mobile Augmented Reality using
the position and orientation sensors of recent smartphones. State-of-the-art mobile …
the position and orientation sensors of recent smartphones. State-of-the-art mobile …