Using gamification to support learning in K‐12 education: A systematic literature review

H Dehghanzadeh, M Farrokhnia… - British Journal of …, 2024 - Wiley Online Library
Using gamification to support learning in K‐12 education has received much attention from
scholars in recent years. However, there is still a lack of comprehensive understanding of …

Personalised gamification enhances student participation but produces mixed effects on emotional and cognitive engagements: a systematic review

Y ** and practitioner perceptions
C Almeida, M Kalinowski, A Uchôa, B Feijó - Information and Software …, 2023 - Elsevier
Context: While most research shows positive effects of gamification, the focus on its adverse
effects is considerably smaller and further understanding of these effects is needed …

Gamification in higher education: The ECOn+ star battles

LR Murillo-Zamorano, JÁ López-Sánchez… - Computers & …, 2023 - Elsevier
Gamification is a thriving technique that has attracted attention in higher education. Despite
the increasing number of studies published in recent years, the problem is that the …

[HTML][HTML] Evaluation of the Use of Gamification in Language Learning for Students in Indonesia

M Mohzana - … Journal of Language and Ubiquitous Learning, 2023 - journal.ypidathu.or.id
Background. With the development of technology and students' preferences for digital
interactions, gamification offers an attractive alternative in increasing the effectiveness of …

Impact of gamification on green consumption behavior integrating technological awareness, motivation, enjoyment and virtual CSR

MF Shahzad, S Xu, O Rehman, I Javed - Scientific Reports, 2023 - nature.com
Gamification entails integrating game design elements, including rewards, points,
competition, and interactive challenges, into non-game contexts to engage and motivate …

Interpreting the mixed model of sustained engagement in online gamified learning: A dual analysis based on MPLUS and FSQCA

F Li, H Zhang, CUI Wong, X Chen - Entertainment Computing, 2024 - Elsevier
This study investigates the intricate causal mechanisms of sustained engagement in long-
term online gamified learning among university students, situated within the theoretical …

Psychometric investigation of the gamification Hexad user types scale in Brazilian Portuguese

ACG Santos, W Oliveira, M Altmeyer, J Hamari… - Scientific reports, 2022 - nature.com
Gamification has become a significant direction in designing technologies, services,
products, organizational structures, and any human activities towards being more game-like …