Animatable neural radiance fields for modeling dynamic human bodies

S Peng, J Dong, Q Wang, S Zhang… - Proceedings of the …, 2021 - openaccess.thecvf.com
This paper addresses the challenge of reconstructing an animatable human model from a
multi-view video. Some recent works have proposed to decompose a non-rigidly deforming …

Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans

S Peng, Y Zhang, Y Xu, Q Wang… - Proceedings of the …, 2021 - openaccess.thecvf.com
This paper addresses the challenge of novel view synthesis for a human performer from a
very sparse set of camera views. Some recent works have shown that learning implicit …

Neural human performer: Learning generalizable radiance fields for human performance rendering

Y Kwon, D Kim, D Ceylan… - Advances in Neural …, 2021 - proceedings.neurips.cc
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human
performance using sparse multi-view cameras. Recently, several works have addressed this …

Gfpose: Learning 3d human pose prior with gradient fields

H Ci, M Wu, W Zhu, X Ma, H Dong… - Proceedings of the …, 2023 - openaccess.thecvf.com
Learning 3D human pose prior is essential to human-centered AI. Here, we present GFPose,
a versatile framework to model plausible 3D human poses for various applications. At the …

SPEC: Seeing people in the wild with an estimated camera

M Kocabas, CHP Huang, J Tesch… - Proceedings of the …, 2021 - openaccess.thecvf.com
Due to the lack of camera parameter information for in-the-wild images, existing 3D human
pose and shape (HPS) estimation methods make several simplifying assumptions: weak …

[HTML][HTML] Towards efficient and photorealistic 3D human reconstruction: A brief survey

L Chen, S Peng, X Zhou - Visual Informatics, 2021 - Elsevier
Reconstructing 3D digital models of humans from sensory data is a long-standing problem
in computer vision and graphics with a variety of applications in VR/AR, film production, and …

Glamr: Global occlusion-aware human mesh recovery with dynamic cameras

Y Yuan, U Iqbal, P Molchanov… - Proceedings of the …, 2022 - openaccess.thecvf.com
We present an approach for 3D global human mesh recovery from monocular videos
recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions …

A-nerf: Articulated neural radiance fields for learning human shape, appearance, and pose

SY Su, F Yu, M Zollhöfer… - Advances in neural …, 2021 - proceedings.neurips.cc
While deep learning reshaped the classical motion capture pipeline with feed-forward
networks, generative models are required to recover fine alignment via iterative refinement …

Human movement datasets: An interdisciplinary sco** review

T Olugbade, M Bieńkiewicz, G Barbareschi… - ACM Computing …, 2022 - dl.acm.org
Movement dataset reviews exist but are limited in coverage, both in terms of size and
research discipline. While topic-specific reviews clearly have their merit, it is critical to have a …

Egobody: Human body shape and motion of interacting people from head-mounted devices

S Zhang, Q Ma, Y Zhang, Z Qian, T Kwon… - European conference on …, 2022 - Springer
Understanding social interactions from egocentric views is crucial for many applications,
ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to …