Digital game-based learning in K-12 mathematics education: a systematic literature review

MH Hussein, SH Ow, MM Elaish, EO Jensen - Education and Information …, 2022 - Springer
The application of mathematical skills is essential to our daily routine and is foundational for
numerous disciplines. Among various computer-supported learning methods, Digital Game …

Learning analytics for enhancing the usability of serious games in formal education: A systematic literature review and research agenda

I Daoudi - Education and Information Technologies, 2022 - Springer
In recent years, the interest in the use of serious games as teaching and learning tools in
traditional educational processes has increased significantly. Serious Educational Games …

Increased emotional engagement in game-based learning–A machine learning approach on facial emotion detection data

M Ninaus, S Greipl, K Kiili, A Lindstedt, S Huber… - Computers & …, 2019 - Elsevier
It is often argued that game-based learning is particularly effective because of the
emotionally engaging nature of games. We employed both automatic facial emotion …

[HTML][HTML] When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning

S Greipl, E Klein, A Lindstedt, K Kiili, K Moeller… - Computers in Human …, 2021 - Elsevier
Accumulating evidence identifies emotions as drivers of effective learning. In parallel, game-
based learning was found to emotionally engage learners, allegedly harnessing the …

[HTML][HTML] The strength and direction of the difficulty adaptation affect situational interest in game-based learning

A Koskinen, J McMullen, M Hannula-Sormunen… - Computers & …, 2023 - Elsevier
Research has shown that difficulty adaptation is a promising instructional technique in digital
game-based learning. Nevertheless, although the strength and direction of difficulty …

Potential and limits of game-based learning

S Greipl, K Moeller, M Ninaus - International Journal of …, 2020 - inderscienceonline.com
Because educational games increasingly find their way into the classroom, we aim at
outlining potentials but also limitations of game-based learning. First, we compile widely …

Lessons learned applying learning analytics to assess serious games

C Alonso-Fernández, AR Cano, A Calvo-Morata… - Computers in Human …, 2019 - Elsevier
Serious Games have already proved their advantages in different educational environments.
Combining them with Game Learning Analytics can further improve the life-cycle of serious …

Game-based features in intelligent game-based learning environments: A systematic literature review

L Sun, M Kangas, H Ruokamo - Interactive Learning Environments, 2024 - Taylor & Francis
Intelligent game-based learning environments have developed and created dynamic,
effective, and engaging learning experiences, serving as a tutoring framework for students of …

[PDF][PDF] Improvement of Student Learning Motivation through Word-Wall-based Digital Game Media.

D Safitri, S Awalia, T Sekaringtyas, S Nuraini… - Int. J. Interact. Mob …, 2022 - academia.edu
The development of technology influences education. Digitalbased learning media, one of
which is digital games make learning fun. It is also known that digital games themselves …

Influence of game-based learning in mathematics education on the students' cognitive and affective domain: A systematic review

HB Hui, MS Mahmud - Frontiers in psychology, 2023 - frontiersin.org
Introduction Game-based learning (GBL) is one of the modern trends in education in the
21st century. Numerous research studies have been carried out to investigate the influence …