Visualization in motion: A research agenda and two evaluations

L Yao, A Bezerianos, R Vuillemot… - IEEE Transactions on …, 2022‏ - ieeexplore.ieee.org
We contribute a research agenda for visualization in motion and two experiments to
understand how well viewers can read data from moving visualizations. We define …

Multisensebadminton: Wearable sensor–based biomechanical dataset for evaluation of badminton performance

M Seong, G Kim, D Yeo, Y Kang, H Yang, J DelPreto… - Scientific Data, 2024‏ - nature.com
The sports industry is witnessing an increasing trend of utilizing multiple synchronized
sensors for player data collection, enabling personalized training systems with multi …

Educational technology in the post-pandemic era: Current progress, potential, and challenges

Z Zhang, S Wasie - Proceedings of the 15th International Conference on …, 2023‏ - dl.acm.org
Information technology has been significantly developed during the past decades. Teachers
leverage various technologies to enhance teaching experience and knowledge delivery …

Ar-enhanced workouts: Exploring visual cues for at-home workout videos in ar environment

Y Wu, L Yu, J Xu, D Deng, J Wang, X **e… - Proceedings of the 36th …, 2023‏ - dl.acm.org
In recent years, with growing health consciousness, at-home workout has become
increasingly popular for its convenience and safety. Most people choose to follow video …

Tac-trainer: a visual analytics system for IoT-based racket sports training

J Wang, J Ma, K Hu, Z Zhou, H Zhang… - IEEE Transactions on …, 2022‏ - ieeexplore.ieee.org
Conventional racket sports training highly relies on coaches' knowledge and experience,
leading to biases in the guidance. To solve this problem, smart wearable devices based on …

Designing for visualization in motion: Embedding visualizations in swimming videos

L Yao, R Vuillemot, A Bezerianos… - IEEE Transactions on …, 2023‏ - ieeexplore.ieee.org
We report on challenges and considerations for supporting design processes for
visualizations in motion embedded in sports videos. We derive our insights from analyzing …

Augmented coach: Volumetric motion annotation and visualization for immersive sports coaching

J Wen, L Gold, Q Ma, R LiKamWa - 2024 IEEE Conference …, 2024‏ - ieeexplore.ieee.org
Remote sports coaching connects athletes to interactive training sessions, despite busy
schedules and/or lack of access to local trainers. In current formats, athletes record videos of …

Analyzing the rotation trajectory in table tennis using deep learning

W Li - Soft computing, 2023‏ - Springer
In recent years, the sports industry has experienced a significant transformation by
integrating artificial intelligence and other emerging technologies. Among other sports, table …

Virtual reality observations: Using virtual reality to augment lab-based shoulder surfing research

F Mathis, J O'Hagan, M Khamis… - 2022 IEEE conference …, 2022‏ - ieeexplore.ieee.org
Given the difficulties of studying the shoulder surfing resistance of authentication systems in
a live setting, researchers often ask study participants to shoulder surf authentications by …

Stress level estimation based on physiological signals for virtual reality applications

CE Orozco-Mora, D Oceguera-Cuevas… - IEEE …, 2022‏ - ieeexplore.ieee.org
Virtual Reality (VR) video games have become popular in recent years with the emergence
of a wide variety of enhanced VR hardware systems. Typically, current VR video games …