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Visualization in motion: A research agenda and two evaluations
We contribute a research agenda for visualization in motion and two experiments to
understand how well viewers can read data from moving visualizations. We define …
understand how well viewers can read data from moving visualizations. We define …
Multisensebadminton: Wearable sensor–based biomechanical dataset for evaluation of badminton performance
The sports industry is witnessing an increasing trend of utilizing multiple synchronized
sensors for player data collection, enabling personalized training systems with multi …
sensors for player data collection, enabling personalized training systems with multi …
Educational technology in the post-pandemic era: Current progress, potential, and challenges
Information technology has been significantly developed during the past decades. Teachers
leverage various technologies to enhance teaching experience and knowledge delivery …
leverage various technologies to enhance teaching experience and knowledge delivery …
Ar-enhanced workouts: Exploring visual cues for at-home workout videos in ar environment
In recent years, with growing health consciousness, at-home workout has become
increasingly popular for its convenience and safety. Most people choose to follow video …
increasingly popular for its convenience and safety. Most people choose to follow video …
Tac-trainer: a visual analytics system for IoT-based racket sports training
Conventional racket sports training highly relies on coaches' knowledge and experience,
leading to biases in the guidance. To solve this problem, smart wearable devices based on …
leading to biases in the guidance. To solve this problem, smart wearable devices based on …
Designing for visualization in motion: Embedding visualizations in swimming videos
We report on challenges and considerations for supporting design processes for
visualizations in motion embedded in sports videos. We derive our insights from analyzing …
visualizations in motion embedded in sports videos. We derive our insights from analyzing …
Augmented coach: Volumetric motion annotation and visualization for immersive sports coaching
Remote sports coaching connects athletes to interactive training sessions, despite busy
schedules and/or lack of access to local trainers. In current formats, athletes record videos of …
schedules and/or lack of access to local trainers. In current formats, athletes record videos of …
Analyzing the rotation trajectory in table tennis using deep learning
W Li - Soft computing, 2023 - Springer
In recent years, the sports industry has experienced a significant transformation by
integrating artificial intelligence and other emerging technologies. Among other sports, table …
integrating artificial intelligence and other emerging technologies. Among other sports, table …
Virtual reality observations: Using virtual reality to augment lab-based shoulder surfing research
Given the difficulties of studying the shoulder surfing resistance of authentication systems in
a live setting, researchers often ask study participants to shoulder surf authentications by …
a live setting, researchers often ask study participants to shoulder surf authentications by …
Stress level estimation based on physiological signals for virtual reality applications
CE Orozco-Mora, D Oceguera-Cuevas… - IEEE …, 2022 - ieeexplore.ieee.org
Virtual Reality (VR) video games have become popular in recent years with the emergence
of a wide variety of enhanced VR hardware systems. Typically, current VR video games …
of a wide variety of enhanced VR hardware systems. Typically, current VR video games …