A review of overview+ detail, zooming, and focus+ context interfaces
There are many interface schemes that allow users to work at, and move between, focused
and contextual views of a dataset. We review and categorize these schemes according to …
and contextual views of a dataset. We review and categorize these schemes according to …
Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts' law research in HCI
RW Soukoreff, IS MacKenzie - International journal of human-computer …, 2004 - Elsevier
This paper makes seven recommendations to HCI researchers wishing to construct Fitts' law
models for either movement time prediction, or for the comparison of conditions in an …
models for either movement time prediction, or for the comparison of conditions in an …
Predicting gaze-based target selection in augmented reality headsets based on eye and head endpoint distributions
Target selection is a fundamental task in interactive Augmented Reality (AR) systems.
Predicting the intended target of selection in such systems can provide users with a smooth …
Predicting the intended target of selection in such systems can provide users with a smooth …
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
We present the bubble cursor-a new target acquisition technique based on area cursors.
The bubble cursor improves upon area cursors by dynamically resizing its activation area …
The bubble cursor improves upon area cursors by dynamically resizing its activation area …
Designing interaction, not interfaces
M Beaudouin-Lafon - Proceedings of the working conference on …, 2004 - dl.acm.org
Although the power of personal computers has increased 1000-fold over the past 20 years,
user interfaces remain essentially the same. Innovations in HCI research, particularly novel …
user interfaces remain essentially the same. Innovations in HCI research, particularly novel …
Interaction design and children
JP Hourcade - … and Trends® in Human–Computer Interaction, 2008 - nowpublishers.com
Children are increasingly using computer technologies as reflected in reports of computer
use in schools in the United States. Given the greater exposure of children to these …
use in schools in the United States. Given the greater exposure of children to these …
Semantic pointing: improving target acquisition with control-display ratio adaptation
We introduce semantic pointing, a novel interaction technique that improves target
acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent …
acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent …
Eyepoint: practical pointing and selection using gaze and keyboard
M Kumar, A Paepcke, T Winograd - … of the SIGCHI conference on Human …, 2007 - dl.acm.org
We present a practical technique for pointing and selection using a combination of eye gaze
and keyboard triggers. EyePoint uses a two-step progressive refinement process fluidly …
and keyboard triggers. EyePoint uses a two-step progressive refinement process fluidly …
Speed–accuracy tradeoff in Fitts' law tasks—on the equivalency of actual and nominal pointing precision
Pointing tasks in human–computer interaction obey certain speed–accuracy tradeoff rules.
In general, the more accurate the task to be accomplished, the longer it takes and vice versa …
In general, the more accurate the task to be accomplished, the longer it takes and vice versa …
“Beating” Fitts' law: virtual enhancements for pointing facilitation
R Balakrishnan - International Journal of Human-Computer Studies, 2004 - Elsevier
We survey recent research into new techniques for artificially facilitating pointing at targets in
graphical user interfaces. While pointing in the physical world is governed by Fitts' law and …
graphical user interfaces. While pointing in the physical world is governed by Fitts' law and …