A survey on mobile edge computing for video streaming: Opportunities and challenges
5G communication brings substantial improvements in the quality of service provided to
various applications by achieving higher throughput and lower latency. However, interactive …
various applications by achieving higher throughput and lower latency. However, interactive …
Edge assisted real-time object detection for mobile augmented reality
Most existing Augmented Reality (AR) and Mixed Reality (MR) systems are able to
understand the 3D geometry of the surroundings but lack the ability to detect and classify …
understand the 3D geometry of the surroundings but lack the ability to detect and classify …
Service caching and computation reuse strategies at the edge: A survey
With the proliferation of connected devices including smartphones, novel network
connectivity and management methods are needed to meet user Quality of Experience …
connectivity and management methods are needed to meet user Quality of Experience …
Edge intelligence: Empowering intelligence to the edge of network
Edge intelligence refers to a set of connected systems and devices for data collection,
caching, processing, and analysis proximity to where data are captured based on artificial …
caching, processing, and analysis proximity to where data are captured based on artificial …
Are we ready for metaverse? A measurement study of social virtual reality platforms
Social virtual reality (VR) has the potential to gradually replace traditional online social
media, thanks to recent advances in consumer-grade VR devices and VR technology itself …
media, thanks to recent advances in consumer-grade VR devices and VR technology itself …
Flare: Practical viewport-adaptive 360-degree video streaming for mobile devices
Flare is a practical system for streaming 360-degree videos on commodity mobile devices. It
takes a viewport-adaptive approach, which fetches only portions of a panoramic scene that …
takes a viewport-adaptive approach, which fetches only portions of a panoramic scene that …
Furion: Engineering high-quality immersive virtual reality on today's mobile devices
In this paper, we perform a systematic design study of the" elephant in the room" facing the
VR industry--is it feasible to enable high-quality VR apps on untethered mobile devices such …
VR industry--is it feasible to enable high-quality VR apps on untethered mobile devices such …
Challenge: COSMOS: A city-scale programmable testbed for experimentation with advanced wireless
This paper focuses on COSMOS-Cloud enhanced Open Software defined MObile wireless
testbed for city-Scale deployment. The COSMOS testbed is being deployed in West Harlem …
testbed for city-Scale deployment. The COSMOS testbed is being deployed in West Harlem …
Toward supporting XR services: Architecture and enablers
Emerging cross-reality (XR) applications, including holography, augmented, virtual, and
mixed reality, are characterized by unprecedented requirements for Quality of Experience …
mixed reality, are characterized by unprecedented requirements for Quality of Experience …
An adaptive wireless virtual reality framework in future wireless networks: A distributed learning approach
Wireless virtual reality (VR) is predicted to become a killer application in 5G and beyond,
which provides an immersive experience and revolutionizes the way people communicate. It …
which provides an immersive experience and revolutionizes the way people communicate. It …