State of the Art in Dense Monocular Non‐Rigid 3D Reconstruction

E Tretschk, N Kairanda, M BR, R Dabral… - Computer Graphics …, 2023 - Wiley Online Library
Abstract 3D reconstruction of deformable (or non‐rigid) scenes from a set of monocular 2D
image observations is a long‐standing and actively researched area of computer vision and …

Interdiff: Generating 3d human-object interactions with physics-informed diffusion

S Xu, Z Li, YX Wang, LY Gui - Proceedings of the IEEE/CVF …, 2023 - openaccess.thecvf.com
This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most
existing research on HOI synthesis lacks comprehensive whole-body interactions with …

GOAL: Generating 4D whole-body motion for hand-object gras**

O Taheri, V Choutas, MJ Black… - Proceedings of the …, 2022 - openaccess.thecvf.com
Generating digital humans that move realistically has many applications and is widely
studied, but existing methods focus on the major limbs of the body, ignoring the hands and …

Diffusion-guided reconstruction of everyday hand-object interaction clips

Y Ye, P Hebbar, A Gupta… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
We tackle the task of reconstructing hand-object interactions from short video clips. Given an
input video, our approach casts 3D inference as a per-video optimization and recovers a …

Adversarial generation of continuous images

I Skorokhodov, S Ignatyev… - Proceedings of the …, 2021 - openaccess.thecvf.com
In most existing learning systems, images are typically viewed as 2D pixel arrays. However,
in another paradigm gaining popularity, a 2D image is represented as an implicit neural …