Systematic review of comparative studies of the impact of realism in immersive virtual experiences

G Gonçalves, H Coelho, P Monteiro, M Melo… - ACM Computing …, 2022 - dl.acm.org
The adoption of immersive virtual experiences (IVEs) opened new research lines where the
impact of realism is being studied, allowing developers to focus resources on realism factors …

On cognitive informatics

Y Wang - Proceedings First IEEE International Conference on …, 2002 - ieeexplore.ieee.org
Information is the third essence in modeling the natural world. This paper attempts to explore
an emerging discipline know as cognitive informatics. Cognitive Informatics is a profound …

Wrapper design for embedded core test

EJ Marinissen, SK Goel… - … Test Conference 2000 …, 2000 - ieeexplore.ieee.org
A wrapper is a thin shell around the core, that provides the switching between functional,
and core-internal and core-external test modes. Together with a test access mechanism …

Perception‐driven accelerated rendering

M Weier, M Stengel, T Roth, P Didyk… - Computer Graphics …, 2017 - Wiley Online Library
Advances in computer graphics enable us to create digital images of astonishing complexity
and realism. However, processing resources are still a limiting factor. Hence, many costly …

A gpu based saliency map for high-fidelity selective rendering

P Longhurst, K Debattista, A Chalmers - Proceedings of the 4th …, 2006 - dl.acm.org
The computation of high-fidelity images in real-time remains one of the key challenges for
computer graphics. Recent work has shown that by understanding the human visual system …

Statistical modeling of metal-gate work-function variability in emerging device technologies and implications for circuit design

H Dadgour, V De, K Banerjee - 2008 IEEE/ACM International …, 2008 - ieeexplore.ieee.org
For the first time, a new source of random threshold voltage (V th) fluctuation in emerging
metal-gate transistors is identified, analytically modeled and investigated for its device and …

Gazing at games: using eye tracking to control virtual characters

V Sundstedt - ACM SIGGRAPH 2010 Courses, 2010 - dl.acm.org
Welcome to the course: Gazing at Games: Using Eye Tracking to Control Virtual Characters.
I will start with a short introduction of the course which will give you an idea of its aims and …

An overview of perceptual processing for digital pictures

HR Wu, W Lin, LJ Karam - 2012 IEEE International Conference …, 2012 - ieeexplore.ieee.org
This paper presents an overview of state-of-the-art technologies for perceptual processing of
digital pictures, as well as a discussion of the issues related to their implementation …

Acoustic rendering and auditory–visual cross‐modal perception and interaction

V Hulusic, C Harvey, K Debattista… - Computer Graphics …, 2012 - Wiley Online Library
In recent years research in the three‐dimensional sound generation field has been primarily
focussed upon new applications of spatialized sound. In the computer graphics community …

[HTML][HTML] The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality

G Gonçalves, M Melo, P Monteiro, H Coelho… - Computers & …, 2023 - Elsevier
Abstract Immersive Virtual Reality (IVR) provides a platform where the real world can be
replicated to a point where users can act and react in the virtual world as they would in …