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Deceived by immersion: A systematic analysis of deceptive design in extended reality
The well-established deceptive design literature has focused on conventional user
interfaces. With the rise of extended reality (XR), understanding deceptive design's unique …
interfaces. With the rise of extended reality (XR), understanding deceptive design's unique …
Theorizing deception: A sco** review of theory in research on dark patterns and deceptive design
WJ Chang, K Seaborn, AA Adams - … Abstracts of the CHI Conference on …, 2024 - dl.acm.org
The issue of dark patterns and deceptive designs (DPs) in everyday interfaces and
interactions continues to grow. DPs are manipulative and malicious elements within user …
interactions continues to grow. DPs are manipulative and malicious elements within user …
An ontology of dark patterns knowledge: Foundations, definitions, and a pathway for shared knowledge-building
Deceptive and coercive design practices are increasingly used by companies to extract
profit, harvest data, and limit consumer choice. Dark patterns represent the most common …
profit, harvest data, and limit consumer choice. Dark patterns represent the most common …
Ethical tensions in UX design practice: exploring the fine line between persuasion and manipulation in online interfaces
HCI researchers are increasingly concerned about the prevalence of manipulative design
strategies in user interfaces, commonly referred to as “dark patterns”. The line between …
strategies in user interfaces, commonly referred to as “dark patterns”. The line between …
From awareness to action: exploring end-user empowerment interventions for dark patterns in UX
The study of UX dark patterns, ie, UI designs that seek to manipulate user behaviors, often
for the benefit of online services, has drawn significant attention in the CHI and CSCW …
for the benefit of online services, has drawn significant attention in the CHI and CSCW …
Investigating players' perceptions of deceptive design practices within a 3D gameplay context
Deceptive design practices have been identified and studied in games but, to date, there
have been no substantial explorations of deceptive design practices within 3D environments …
have been no substantial explorations of deceptive design practices within 3D environments …
Impact of Voice Fidelity on Decision Making: A Potential Dark Pattern?
Manipulative design in user interfaces (conceptualized as dark patterns) has emerged as a
significant impediment to the ethical design of technology and a threat to user agency and …
significant impediment to the ethical design of technology and a threat to user agency and …
From Motivating to Manipulative: The Use of Deceptive Design in a Game's Free-to-Play Transition
Over the last decade, the free-to-play (F2P) game business model has gained popularity in
the games industry. We examine the role of deceptive design during a game's transition to …
the games industry. We examine the role of deceptive design during a game's transition to …
Pay attention: a call to regulate the attention market and prevent algorithmic emotional governance
Over the last 70 years, we, humans, have created an economic market where attention is
being captured and turned into money thanks to advertising. During the last two decades …
being captured and turned into money thanks to advertising. During the last two decades …
Mobilizing research and regulatory action on dark patterns and deceptive design practices
Deceptive, manipulative, and coercive practices are deeply embedded in our digital
experiences, impacting our ability to make informed choices and undermining our agency …
experiences, impacting our ability to make informed choices and undermining our agency …