AI for next generation computing: Emerging trends and future directions

SS Gill, M Xu, C Ottaviani, P Patros, R Bahsoon… - Internet of Things, 2022 - Elsevier
Autonomic computing investigates how systems can achieve (user) specified “control”
outcomes on their own, without the intervention of a human operator. Autonomic computing …

Interactive character animation using simulated physics: A state‐of‐the‐art review

T Geijtenbeek, N Pronost - Computer graphics forum, 2012 - Wiley Online Library
Physics simulation offers the possibility of truly responsive and realistic animation. Despite
wide adoption of physics simulation for the animation of passive phenomena, such as fluids …

Evolving 3D morphology and behavior by competition

K Sims - Artificial life, 1994 - direct.mit.edu
This article describes a system for the evolution and coevolution of virtual creatures that
compete in physically simulated three-dimensional worlds. Pairs of individuals enter one-on …

Evolving virtual creatures

K Sims - Seminal Graphics Papers: Pushing the Boundaries …, 2023 - dl.acm.org
This paper describes a novel system for creating virtual creatures that move and behave in
simulated three-dimensional physical worlds. The morphologies of creatures and the neural …

Survey on terahertz nanocommunication and networking: A top-down perspective

F Lemic, S Abadal, W Tavernier… - IEEE Journal on …, 2021 - ieeexplore.ieee.org
Recent developments in nanotechnology herald nanometer-sized devices expected to bring
light to a number of groundbreaking applications. Communication with and among …

[LIBRO][B] Step** into virtual reality

Mario A. Gutiérrez A., F Vexo, D Thalmann - 2008 - Springer
Since the first edition of this book in 2007, there has been a fast evolution in Virtual Reality.
Palmer Luckey designed a prototype for what would become the Oculus Rift Virtual Reality …

Simbicon: Simple biped locomotion control

KK Yin, K Loken, M Van de Panne - ACM Transactions on Graphics …, 2007 - dl.acm.org
Physics-based simulation and control of biped locomotion is difficult because bipeds are
unstable, underactuated, high-dimensional dynamical systems. We develop a simple control …

Catch & carry: reusable neural controllers for vision-guided whole-body tasks

J Merel, S Tunyasuvunakool, A Ahuja, Y Tassa… - ACM Transactions on …, 2020 - dl.acm.org
We address the longstanding challenge of producing flexible, realistic humanoid character
controllers that can perform diverse whole-body tasks involving object interactions. This …

Design galleries: A general approach to setting parameters for computer graphics and animation

J Marks, B Andalman, PA Beardsley… - … Papers: Pushing the …, 2023 - dl.acm.org
Image rendering maps scene parameters to output pixel values; animation maps motion-
control parameters to trajectory values. Because these map** functions are usually …

[PDF][PDF] Animating human athletics

JK Hodgins, WL Wooten, DC Brogan… - Proceedings of the 22nd …, 1995 - dl.acm.org
This paper describes algorithms for the animation of men and women performing three
dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors …