Towards a format-agnostic approach for production, delivery and rendering of immersive media

OA Niamut, A Kochale, JR Hidalgo, R Kaiser… - Proceedings of the 4th …, 2013 - dl.acm.org
The media industry is currently being pulled in the often-opposing directions of increased
realism (high resolution, stereoscopic, large screen) and personalization (selection and …

GPU-based dynamic wave field synthesis using fractional delay filters and room compensation

JA Belloch, A Gonzalez… - … on Audio, Speech …, 2016 - ieeexplore.ieee.org
Wave field synthesis (WFS) is a multichannel audio reproduction method, of a considerable
computational cost that renders an accurate spatial sound field using a large number of …

[Књига][B] The analysis and improvement of focused source reproduction with wave field synthesis

R Oldfield - 2013 - search.proquest.com
This thesis presents a treatise on the rendering of focused sources using wave field
synthesis (WFS). The thesis describes the fundamental theory of WFS and presents a …

[Књига][B] Derivation of IIR prefilters for soundfield synthesis using linear secondary source distributions

F Schultz, V Erbes, S Spors, S Weinzierl - 2019 - depositonce.tu-berlin.de
Typical applications of 2.5-dimensional wave field synthesis (WFS)[1] can be realized with a
very efficient and straightforward signal processing chain. For high frequencies and large …

[PDF][PDF] A virtual acoustic environment as auditory display front-end for sonification

CD Salvador - … with Auditory Displays–Proceedings of the …, 2010 - cesardsalvador.github.io
This paper describes work-in-progress on an immersive auditory display front-end that aims
to collaborate with the development of a theoretical framework for spatial sonification in a …

[PDF][PDF] Detection of Constant Phase Shifts in Filters for Sound Field Synthesis

F Schultz, N Hahn, S Spors - Audio for Virtual, Augmented and Mixed … - spatialaudio.net
Filters with constant phase shift in conjunction with 3/6 dB amplitude decay per octave
frequently occur in sound field synthesis and sound reinforcement applications. These ideal …

The Optimization of Wave Field Synthesis for Real-Time Sound Sources Rendered in Non-Anechoic Environments

I Drumm, R Oldfield - Audio Engineering Society Convention 135, 2013 - aes.org
Presented here is a technique that employs audio capture and adaptive recursive filter
design to render in real time dynamic, interactive, and content rich soundscapes within non …