Stable fluids
J Stam - Seminal Graphics Papers: Pushing the Boundaries …, 2023 - dl.acm.org
Building animation tools for fluid-like motions is an important and challenging problem with
many applications in computer graphics. The use of physics-based models for fluid flow can …
many applications in computer graphics. The use of physics-based models for fluid flow can …
Accelerating eulerian fluid simulation with convolutional networks
Efficient simulation of the Navier-Stokes equations for fluid flow is a long standing problem in
applied mathematics, for which state-of-the-art methods require large compute resources. In …
applied mathematics, for which state-of-the-art methods require large compute resources. In …
[CITATION][C] Texturing & Modeling, A procedural Approach
DS Ebert - 2002 - books.google.com
The third edition of this classic tutorial and reference on procedural texturing and modeling
is thoroughly updated to meet the needs of today's 3D graphics professionals and students …
is thoroughly updated to meet the needs of today's 3D graphics professionals and students …
Visual simulation of smoke
In this paper, we propose a new approach to numerical smoke simulation for computer
graphics applications. The method proposed here exploits physics unique to smoke in order …
graphics applications. The method proposed here exploits physics unique to smoke in order …
Practical animation of liquids
N Foster, R Fedkiw - Proceedings of the 28th annual conference on …, 2001 - dl.acm.org
We present a general method for modeling and animating liquids. The system is specifically
designed for computer animation and handles viscous liquids as they move in a 3D …
designed for computer animation and handles viscous liquids as they move in a 3D …
Physically based deformable models in computer graphics
Physically based deformable models have been widely embraced by the Computer
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
[BOOK][B] Fluid simulation for computer graphics
R Bridson - 2015 - taylorfrancis.com
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
Simulating water and smoke with an octree data structure
We present a method for simulating water and smoke on an unrestricted octree data
structure exploiting mesh refinement techniques to capture the small scale visual detail. We …
structure exploiting mesh refinement techniques to capture the small scale visual detail. We …
The Helmholtz-Hodge decomposition—a survey
The Helmholtz-Hodge Decomposition (HHD) describes the decomposition of a flow field into
its divergence-free and curl-free components. Many researchers in various communities like …
its divergence-free and curl-free components. Many researchers in various communities like …
Discrete viscous threads
We present a continuum-based discrete model for thin threads of viscous fluid by drawing
upon the Rayleigh analogy to elastic rods, demonstrating canonical coiling, folding, and …
upon the Rayleigh analogy to elastic rods, demonstrating canonical coiling, folding, and …