Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
[HTML][HTML] Automatic feedback in online learning environments: A systematic literature review
AP Cavalcanti, A Barbosa, R Carvalho, F Freitas… - … and Education: Artificial …, 2021 - Elsevier
Feedback is an essential component of scaffolding for learning. Feedback provides insights
into the assistance of learners in terms of achieving learning goals and improving self …
into the assistance of learners in terms of achieving learning goals and improving self …
Game-inspired pedagogical conversational agents: A systematic literature review
Pedagogical conversational agents (PCAs) are an innovative way to help learners improve
their academic performance via intelligent dialog systems. However, PCAs have not yet …
their academic performance via intelligent dialog systems. However, PCAs have not yet …
Aprendizaje estratégico y tecnologías de la información y la comunicación: una revisión crítica
En este artículo se presenta un esquema de redefinición de estrategia de aprendizaje,
basada en las contribuciones recientes de las tecnologías del aprendizaje. Esta nueva …
basada en las contribuciones recientes de las tecnologías del aprendizaje. Esta nueva …
Building resilience against hostile information influence activities: How a new media literacy learning platform was developed for the Estonian defense forces
Modern societies are characterized by unprecedently broad and fast diffusion of various
forms of false and harmful information. Military personnel's motivation to defend their country …
forms of false and harmful information. Military personnel's motivation to defend their country …
[PDF][PDF] Usability of context-aware mobile educational game
C Lu, M Chang, E Huang, C Ching-Wen - Knowledge Management & E …, 2011 - Citeseer
Ubiquitous learning is an innovative approach that combines mobile learning and context-
awareness, can be seen as kind of location-based services, first detects user's location …
awareness, can be seen as kind of location-based services, first detects user's location …
Context-aware mobile role playing game for learning
This book chapter discusses the research findings of a context-aware mobile role-playing
game that can automatically generate personalized context-aware learning activities based …
game that can automatically generate personalized context-aware learning activities based …
An approach for integrating 3D virtual worlds with multiagent systems
J Blair, F Lin - … IEEE Workshops of International Conference on …, 2011 - ieeexplore.ieee.org
Education is incorporating more and more of the capabilities provided by the Internet. One
such move is the incorporation of 3D virtual worlds in the learning environment. Another is …
such move is the incorporation of 3D virtual worlds in the learning environment. Another is …
[PDF][PDF] Adaptive quiz generation using Thompson sampling
F Lin - Third Workshop Eliciting Adaptive Sequences for …, 2020 - jiji.cat
This paper proposes an approach to generating quizzes for a gamified formative
assessment system, QuizMASter. To improve its performance and incorporate adaptivity to …
assessment system, QuizMASter. To improve its performance and incorporate adaptivity to …
TSI-enhanced pedagogical agents to engage learners in virtual worlds
S Leung, S Virwaney, F Lin, AJ Armstrong… - International Journal of …, 2013 - igi-global.com
Building pedagogical applications in virtual worlds is a multi-disciplinary endeavor that
involves learning theories, application development framework, and mediated …
involves learning theories, application development framework, and mediated …
A conceptual design of multi-agent based personalized quiz game
This paper presents the conceptual design of a virtual 3D quiz game based on a multi-agent
system (MAS) architecture aptly named QuizMASter. The QuizMASter supports formative …
system (MAS) architecture aptly named QuizMASter. The QuizMASter supports formative …