What and When to Explain? On-road Evaluation of Explanations in Highly Automated Vehicles
Explanations in automated vehicles help passengers understand the vehicle's state and
capabilities, leading to increased trust in the technology. Specifically, for passengers of SAE …
capabilities, leading to increased trust in the technology. Specifically, for passengers of SAE …
You spin me right round, baby, right round: Examining the impact of multi-sensory self-motion cues on motion sickness during a VR reading task
Motion sickness is a problem for many in everyday travel and will become more prevalent
with the rise of automated vehicles. Virtual Reality (VR) headsets have shown significant …
with the rise of automated vehicles. Virtual Reality (VR) headsets have shown significant …
Passengxr: A low cost platform for any-car, multi-user, motion-based passenger xr experiences
We present PassengXR, an open-source toolkit for creating passenger eXtended Reality
(XR) experiences in Unity. XR allows travellers to move beyond the physical limitations of in …
(XR) experiences in Unity. XR allows travellers to move beyond the physical limitations of in …
XR-OOM: MiXed Reality driving simulation with real cars for research and design
High-fidelity driving simulators can act as testbeds for designing in-vehicle interfaces or
validating the safety of novel driver assistance features. In this system paper, we develop …
validating the safety of novel driver assistance features. In this system paper, we develop …
Introducing VAMPIRE–Using Kinaesthetic Feedback in Virtual Reality for Automated Driving Experiments
Investigating trust, acceptance, and attitudes towards automated driving is often investigated
in simulator experiments. Therefore, behavioral validity is a crucial aspect of automated …
in simulator experiments. Therefore, behavioral validity is a crucial aspect of automated …
Toward immersive self-driving simulations: Reports from a user study across six platforms
As self-driving car technology matures, autonomous vehicle research is moving toward
building more human-centric interfaces and accountable experiences. Driving simulators …
building more human-centric interfaces and accountable experiences. Driving simulators …
TimelyTale: a multimodal dataset approach to assessing passengers' explanation demands in highly automated vehicles
Explanations in automated vehicles enhance passengers' understanding of vehicle decision-
making, mitigating negative experiences by increasing their sense of control. These …
making, mitigating negative experiences by increasing their sense of control. These …
From Slow-Mo to Ludicrous Speed: Comfortably Manipulating the Perception of Linear In-Car VR Motion Through Vehicular Translational Gain and Attenuation
To prevent motion sickness, Virtual Reality (VR) experiences for vehicle passengers
typically present “matched motion”: real vehicle movements are replicated 1: 1 by …
typically present “matched motion”: real vehicle movements are replicated 1: 1 by …
Portobello: Extending Driving Simulation from the Lab to the Road
In automotive user interface design, testing often starts with lab-based driving simulators and
migrates toward on-road studies to mitigate risks. Mixed reality (XR) helps translate virtual …
migrates toward on-road studies to mitigate risks. Mixed reality (XR) helps translate virtual …
Behind the Scenes of CXR: Designing a Geo-Synchronized Communal eXtended Reality System
We have developed a Communal eXtended-Reality (CXR) system that enables groups of
people in a shared moving vehicle to view a common geo-synchronized tour. This paper …
people in a shared moving vehicle to view a common geo-synchronized tour. This paper …