The role of digital literacy in augmented, virtual, and mixed reality in popular science education: a review study and an educational framework development

CY Chang, HC Kuo, Z Du - Virtual Reality, 2023 - Springer
This study aims to bridge the gap between extended reality (XR) and digital literacy (DL) in
popular science education and further develop a DL–XR framework. XR includes …

A survey of multisensory VR and AR applications for cultural heritage

A Marto, A Gonçalves, M Melo, M Bessa - Computers & Graphics, 2022 - Elsevier
The use of technology in cultural heritage sites for end-users, like virtual audio-visual
reconstructions, has become a common solution to improve the communication and …

DiedricAR: a mobile augmented reality system designed for the ubiquitous descriptive geometry learning

EG de Ravé, FJ Jiménez-Hornero… - Multimedia Tools and …, 2016 - Springer
This article presents a mobile Augmented Reality system, called DiedricAR, aimed at the
learning of Descriptive Geometry. Thanks to its ability to recreate virtual models in real …

Development and evaluation of an outdoor multisensory ar system for cultural heritage

A Marto, M Melo, A Gonçalves, M Bessa - IEEE Access, 2021 - ieeexplore.ieee.org
Enhancing tourist visits to cultural heritage sites by making use of mobile augmented reality
has been a tendency in the last few years, presenting mainly audiovisual experiences …

[HTML][HTML] Preservation of cultural heritage using virtual reality technologies and haptic feedback: A prototype and case study on antique carpentry tools

C Antonya, S Butnariu - Applied Sciences, 2022 - mdpi.com
Over the last decade, there have been intense concerns at the European and global level
regarding the recovery, protection, and promotion of cultural heritage in various forms …

Automatic generation of consistent shadows for augmented reality

K Jacobs, C Angus, C Loscos, JD Nahmias… - … of Graphics Interface …, 2005 - inria.hal.science
In the context of mixed reality, it is difficult to simulate shadow interaction between real and
virtual objects when only an approximate geometry of the real scene and the light source is …

A study of developments and applications of mixed reality cubicles and their impact on learning

J Uhomoibhi, C Onime, H Wang - The International Journal of …, 2020 - emerald.com
Purpose The purpose of this paper is to report on developments and applications of mixed
reality cubicles and their impacts on learning in higher education. This paper investigates …

Unveiling California history through serious games: Fort Ross virtual warehouse

N Lercari, M Mortara, M Forte - International Conference on Games and …, 2013 - Springer
Abstract Between 1812 and 1841, Fort Ross was a Russian fur trading outpost and multi-
cultural colony located in the Northern California coast. Current Fort Ross is a popular …

Research on interaction design of chemical inquiry virtual experiment based on augmented reality technology

G Ting, W Jianmin, Z Yongning… - 2021 IEEE 7th …, 2021 - ieeexplore.ieee.org
The rapid development of Augmented Reality (AR for short) has promoted great changes in
teaching methods in recent years. The technical characteristics of AR and its educational …

Internet-enabled user interfaces for distance learning

W Liu, R Peiris, Y Choi, AD Cheok… - International Journal of …, 2009 - igi-global.com
The advent of Internet technologies since decades ago has propelled distance learning
drastically. In this modern world, knowledge develops so fast that the amount of intellectual …