Motionlcm: Real-time controllable motion generation via latent consistency model

W Dai, LH Chen, J Wang, J Liu, B Dai… - European Conference on …, 2024 - Springer
This work introduces MotionLCM, extending controllable motion generation to a real-time
level. Existing methods for spatial-temporal control in text-conditioned motion generation …

Large motion model for unified multi-modal motion generation

M Zhang, D **, C Gu, F Hong, Z Cai, J Huang… - … on Computer Vision, 2024 - Springer
Human motion generation, a cornerstone technique in animation and video production, has
widespread applications in various tasks like text-to-motion and music-to-dance. Previous …

Generating human interaction motions in scenes with text control

H Yi, J Thies, MJ Black, XB Peng, D Rempe - European Conference on …, 2024 - Springer
We present TeSMo, a text-controlled scene-aware motion generation method based on
denoising diffusion models. Previous text-to-motion methods focus on characters in isolation …

Smoodi: Stylized motion diffusion model

L Zhong, Y **e, V Jampani, D Sun, H Jiang - European Conference on …, 2024 - Springer
We introduce a novel Stylized Motion Diffusion model, dubbed SMooDi, to generate stylized
motion driven by content texts and style motion sequences. Unlike existing methods that …

MotionFix: Text-driven 3d human motion editing

N Athanasiou, A Cseke, M Diomataris… - SIGGRAPH Asia 2024 …, 2024 - dl.acm.org
The focus of this paper is 3D motion editing. Given a 3D human motion and a textual
description of the desired modification, our goal is to generate an edited motion as …

Monkey see, monkey do: Harnessing self-attention in motion diffusion for zero-shot motion transfer

S Raab, I Gat, N Sala, G Tevet… - SIGGRAPH Asia 2024 …, 2024 - dl.acm.org
Given the remarkable results of motion synthesis with diffusion models, a natural question
arises: how can we effectively leverage these models for motion editing? Existing diffusion …

Crowdmogen: Zero-shot text-driven collective motion generation

X Guo, M Zhang, H **e, C Gu, Z Liu - arxiv preprint arxiv:2407.06188, 2024 - arxiv.org
Crowd Motion Generation is essential in entertainment industries such as animation and
games as well as in strategic fields like urban simulation and planning. This new task …

Chronologically Accurate Retrieval for Temporal Grounding of Motion-Language Models

K Fujiwara, M Tanaka, Q Yu - European Conference on Computer Vision, 2024 - Springer
With the release of large-scale motion datasets with textual annotations, the task of
establishing a robust latent space for language and 3D human motion has recently …

HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects

X Lv, L Xu, Y Yan, X **, C Xu, S Wu, Y Liu, L Li… - … on Computer Vision, 2024 - Springer
Generating human-object interactions (HOIs) is critical with the tremendous advances of
digital avatars. Existing datasets are typically limited to humans interacting with a single …

KMM: Key Frame Mask Mamba for Extended Motion Generation

Z Zhang, H Gao, A Liu, Q Chen, F Chen… - arxiv preprint arxiv …, 2024 - arxiv.org
Human motion generation is a cut-edge area of research in generative computer vision, with
promising applications in video creation, game development, and robotic manipulation. The …