The state of the art in interactive global illumination

T Ritschel, C Dachsbacher, T Grosch… - Computer graphics …, 2012 - Wiley Online Library
The interaction of light and matter in the world surrounding us is of striking complexity and
beauty. Since the very beginning of computer graphics, adequate modelling of these …

[KNIHA][B] Advanced global illumination

P Dutre, P Bekaert, K Bala - 2018 - taylorfrancis.com
This book provides a fundamental understanding of global illumination algorithms. It
discusses a broad class of algorithms for realistic image synthesis and introduces a …

Photon map** on programmable graphics hardware

TJ Purcell, C Donner, M Cammarano… - ACM SIGGRAPH 2005 …, 2005 - dl.acm.org
We present a modified photon map** algorithm capable of running entirely on GPUs. Our
implementation uses breadth-first photon tracing to distribute photons using the GPU. The …

Lightcuts: a scalable approach to illumination

B Walter, S Fernandez, A Arbree, K Bala… - ACM SIGGRAPH 2005 …, 2005 - dl.acm.org
Lightcuts is a scalable framework for computing realistic illumination. It handles arbitrary
geometry, non-diffuse materials, and illumination from a wide variety of sources including …

Reflective shadow maps

C Dachsbacher, M Stamminger - Proceedings of the 2005 symposium on …, 2005 - dl.acm.org
In this paper we present" reflective shadow maps", an algorithm for interactive rendering of
plausible indirect illumination. A reflective shadow map is an extension to a standard …

Realtime ray tracing and interactive global illumination

I Wald - 2005 - dl.gi.de
Interaktive 3D-Computergraphik basiert heutzutage fast ausschliesslich auf dem
Rasterisierungsverfahren. Dieses ist heute sehr effizient und günstig realisierbar, stösst aber …

Imperfect shadow maps for efficient computation of indirect illumination

T Ritschel, T Grosch, MH Kim, HP Seidel… - ACM transactions on …, 2008 - dl.acm.org
We present a method for interactive computation of indirect illumination in large and fully
dynamic scenes based on approximate visibility queries. While the high-frequency nature of …

Wrapper design for embedded core test

EJ Marinissen, SK Goel… - … Test Conference 2000 …, 2000 - ieeexplore.ieee.org
A wrapper is a thin shell around the core, that provides the switching between functional,
and core-internal and core-external test modes. Together with a test access mechanism …

Edge-avoiding a-trous wavelet transform for fast global illumination filtering

H Dammertz, D Sewtz, J Hanika… - Proceedings of the …, 2010 - dl.acm.org
We present a fast and simple filtering method designed for ray traced Monte Carlo global
illumination images which achieves real-time rates. Even on modern hardware only few …

Scalable realistic rendering with many‐light methods

C Dachsbacher, J Křivánek, M Hašan… - Computer Graphics …, 2014 - Wiley Online Library
Recent years have seen increasing attention and significant progress in many‐light
rendering, a class of methods for efficient computation of global illumination. The many‐light …