Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting

B Bitterli, C Wyman, M Pharr, P Shirley… - ACM Transactions on …, 2020 - dl.acm.org
Efficiently rendering direct lighting from millions of dynamic light sources using Monte Carlo
integration remains a challenging problem, even for off-line rendering systems. We …

The design and evolution of the UberBake light baking system

D Seyb, PP Sloan, A Silvennoinen, M Iwanicki… - ACM Transactions on …, 2020 - dl.acm.org
We describe the design and evolution of UberBake, a global illumination system developed
by Activision, which supports limited lighting changes in response to certain player …

[PDF][PDF] Rayground: An Online Educational Tool for Ray Tracing.

N Vitsas, A Gkaravelis, AA Vasilakis… - Eurographics …, 2020 - academia.edu
In this paper, we present Rayground; an online, interactive education tool for richer in-class
teaching and gradual self-study, which provides a convenient introduction into practical ray …

Skybox: Open-source graphic rendering on programmable risc-v gpus

B Tine, V Saxena, S Srivatsan, JR Simpson… - Proceedings of the 28th …, 2023 - dl.acm.org
Graphics rendering remains one of the most compute intensive and memory bound
applications of GPUs and has been driving their push for performance and energy efficiency …

Neural global illumination: Interactive indirect illumination prediction under dynamic area lights

D Gao, H Mu, K Xu - IEEE Transactions on Visualization and …, 2022 - ieeexplore.ieee.org
We propose neural global illumination, a novel method for fast rendering full global
illumination in static scenes with dynamic viewpoint and area lighting. The key idea of our …

Immersive visualization of the classical non-Euclidean spaces using real-time ray tracing in VR

L Velho, V da Silva, T Novello - Graphics Interface 2020, 2020 - openreview.net
This paper presents a system for immersive visualization of the Classical Non-Euclidean
spaces using real-time ray tracing. It exploits the capabilities of the latest generation of …

PowerNet: Learning-based real-time power-budget rendering

Y Zhang, R Wang, Y Huo, W Hua… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
With the prevalence of embedded GPUs on mobile devices, power-efficient rendering has
become a widespread concern for graphics applications. Reducing the power consumption …

A*–Ant colony optimization algorithm for multi-branch wire harness layout planning

F Yang, P Wang, R Zhang, S **ng, Z Wang, M Li… - Electronics, 2024 - mdpi.com
The planning of multi-branch cable harness layouts holds significant practical importance in
aircraft industrial contexts, yet it has received limited attention in prior research. This study …

Modeling realistic 3D agricultural vegetations using a photometric-based approach and its application to weed detection

C Hu, JA Thomasson, C Reberg-Horton… - … and Electronics in …, 2022 - Elsevier
Abstract 3D computer graphics is one of the major approaches to create synthetic images to
train, evaluate, or validate computer vision systems. Attempts to utilize computer graphics in …

Building Oriented Bounding Boxes by the intermediate use of ODOPs

R Sabino, CA Vidal, JB Cavalcante-Neto… - Computers & Graphics, 2023 - Elsevier
A myriad of intersection tests is necessary for culling algorithms to answer intersection
queries in the field of ray tracing, so BVHs are employed to accelerate such queries. OBB …