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GS3: Efficient Relighting with Triple Gaussian Splatting
We present a spatial and angular Gaussian based representation and a triple splatting
process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-lit …
process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-lit …
Zerocomp: Zero-shot object compositing from image intrinsics via diffusion
We present ZeroComp, an effective zero-shot 3D object compositing approach that does not
require paired composite-scene images during training. Our method leverages ControlNet to …
require paired composite-scene images during training. Our method leverages ControlNet to …
DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models
Understanding and modeling lighting effects are fundamental tasks in computer vision and
graphics. Classic physically-based rendering (PBR) accurately simulates the light transport …
graphics. Classic physically-based rendering (PBR) accurately simulates the light transport …
Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation
Reconstructing the geometry and appearance of objects from photographs taken in different
environments is difficult as the illumination and therefore the object appearance vary across …
environments is difficult as the illumination and therefore the object appearance vary across …
VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation
S Zheng, Z Peng, Y Zhou, Y Zhu, H Xu… - arxiv preprint arxiv …, 2025 - arxiv.org
Recent image-to-video generation methods have demonstrated success in enabling control
over one or two visual elements, such as camera trajectory or object motion. However, these …
over one or two visual elements, such as camera trajectory or object motion. However, these …
SpotLight: Shadow-Guided Object Relighting via Diffusion
F Fortier-Chouinard, Z Zhang, LE Messier… - arxiv preprint arxiv …, 2024 - arxiv.org
Recent work has shown that diffusion models can be used as powerful neural rendering
engines that can be leveraged for inserting virtual objects into images. Unlike typical physics …
engines that can be leveraged for inserting virtual objects into images. Unlike typical physics …
LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting
We introduce LumiNet, a novel architecture that leverages generative models and latent
intrinsic representations for effective lighting transfer. Given a source image and a target …
intrinsic representations for effective lighting transfer. Given a source image and a target …
RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering
In this paper, we propose a novel end-to-end relightable neural inverse rendering system
that achieves high-quality reconstruction of geometry and material properties, thus enabling …
that achieves high-quality reconstruction of geometry and material properties, thus enabling …
ScribbleLight: Single Image Indoor Relighting with Scribbles
Image-based relighting of indoor rooms creates an immersive virtual understanding of the
space, which is useful for interior design, virtual staging, and real estate. Relighting indoor …
space, which is useful for interior design, virtual staging, and real estate. Relighting indoor …
Multi-Source Face Relighting: Pre-fusion and Post-fusion Approaches for Improved Lighting Consistency and Detail Preservation
Y Gao, Z Zou, J Hu, J Dai - 2024 2nd International Conference …, 2024 - ieeexplore.ieee.org
Multi-source face relighting is a key challenge in computer vision due to its applications in
virtual reality, face recognition, and image editing, yet existing methods struggle with lighting …
virtual reality, face recognition, and image editing, yet existing methods struggle with lighting …