[HTML][HTML] Diverse approaches to learning with immersive Virtual Reality identified from a systematic review

M Won, DAK Ungu, H Matovu, DF Treagust… - Computers & …, 2023 - Elsevier
To investigate how learning in immersive Virtual Reality was designed in contemporary
educational studies, this systematic literature review identified nine design features and …

Virtual reality relaxation for the general population: a systematic review

S Riches, L Azevedo, L Bird, S Pisani… - Social psychiatry and …, 2021 - Springer
Purpose Relaxation has significant restorative properties and implications for public health.
However, modern, busy lives leave limiting time for relaxation. Virtual reality (VR) …

[HTML][HTML] Technology-enhanced creativity: A multiple case study of digital technology-integration expert teachers' beliefs and practices

EO Bereczki, A Kárpáti - Thinking Skills and Creativity, 2021 - Elsevier
This multiple case study explored educational technology-integration expert teachers'
beliefs about and experiences with nurturing creativity in technology-enhanced learning …

[HTML][HTML] Learning effectiveness of immersive virtual reality in education and training: A systematic review of findings

M Conrad, D Kablitz, S Schumann - Computers & Education: X Reality, 2024 - Elsevier
The use of immersive virtual reality (IVR) offers a variety of design possibilities for action-
oriented teaching and learning that enables the promotion of specific knowledge and skills …

Head-mounted display virtual reality in post-secondary education and skill training

BJ Concannon, S Esmail, M Roduta Roberts - Frontiers in education, 2019 - frontiersin.org
Background: This review focused on how immersive head-mounted display virtual reality
(VR) was used in post-secondary level education and skill training, with the aim to better …

Exploring the effects of digital technology on deep learning: A meta-analysis

XY Wu - Education and Information Technologies, 2024 - Springer
The impact of digital technology on learning outcomes, specifically deep learning, has been
a subject of considerable debate and scrutiny in educational settings. This study aims to …

[HTML][HTML] Using emerging technologies to promote creativity in education: A systematic review

Y Li, M Kim, J Palkar - International Journal of Educational Research Open, 2022 - Elsevier
As students in our classroom today face the ever-changing world, it is essential to equip
them with skills for dealing with rapid change and unexpected circumstances. As one of …

The impact of immersive virtual reality on art education: A study of flow state, cognitive load, brain state, and motivation

X Yang, PY Cheng, X Liu, SP Shih - Education and Information …, 2024 - Springer
This paper presents a new art metaverse prototype, constructed using virtual reality
technology to create an immersive scene with a specific artistic style and integrate virtual …

Dance in Zoom: Using video conferencing tools to develop students' 4C skills and self-efficacy during COVID-19

Z Li, M Zhou, KKL Lam - Thinking Skills and Creativity, 2022 - Elsevier
During the COVID-19 pandemic, the education community has actively sought strategies to
allow it to maintain operations; one such strategy is to switch from face-to-face to online …

Virtual reality and embodiment in multimodal meaning making

KA Mills, L Scholes, A Brown - Written Communication, 2022 - journals.sagepub.com
Immersive virtual reality (VR) technology is becoming widespread in education, yet research
of VR technologies for students' multimodal communication is an emerging area of research …