Revisiting trends in augmented reality research: A review of the 2nd decade of ISMAR (2008–2017)
In 2008, Zhou et al. presented a survey paper summarizing the previous ten years of ISMAR
publications, which provided invaluable insights into the research challenges and trends …
publications, which provided invaluable insights into the research challenges and trends …
Evaluating mixed and augmented reality: A systematic literature review (2009-2019)
We present a systematic review of 45S papers that report on evaluations in mixed and
augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 …
augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 …
AR-Loupe: Magnified augmented reality by combining an optical see-through head-mounted display and a loupe
Head-mounted loupes can increase the user's visual acuity to observe the details of an
object. On the other hand, optical see-through head-mounted displays (OST-HMD) are able …
object. On the other hand, optical see-through head-mounted displays (OST-HMD) are able …
Camera time warp: compensating latency in video see-through head-mounted-displays for reduced cybersickness effects
We introduce Camera Time Warp (CamWarp), a novel reprojection technique for video-see-
through augmented reality, which reduces the registration error between captured real-world …
through augmented reality, which reduces the registration error between captured real-world …
Mixed reality tunneling effects for stereoscopic untethered video-see-through head-mounted displays
We present mixed reality (MR) tunneling, a novel method to balance the trade-off between
limited render performance and high visual quality of video see-through head-mounted …
limited render performance and high visual quality of video see-through head-mounted …
A Design Space for Vision Augmentations and Augmented Human Perception using Digital Eyewear
Head-mounted displays were originally introduced to directly present computer-generated
information to the human eye. More recently, the potential to use this kind of technology to …
information to the human eye. More recently, the potential to use this kind of technology to …
Is it cold in here or is it just me? analysis of augmented reality temperature visualization for computer-mediated thermoception
Modern augmented reality (AR) head-mounted displays comprise a multitude of sensors that
allow them to sense the environment around them. We have extended these capabilities by …
allow them to sense the environment around them. We have extended these capabilities by …
Intuitive User Interfaces for Real-Time Magnification in Augmented Reality
Various reasons exist why humans desire to magnify portions of our visually perceived
surroundings, eg, because they are too far away or too small to see with the naked eye …
surroundings, eg, because they are too far away or too small to see with the naked eye …
Analysis of the saliency of color-based dichoptic cues in optical see-through augmented reality
In a future of pervasive augmented reality (AR), AR systems will need to be able to efficiently
draw or guide the attention of the user to visual points of interest in their physical-virtual …
draw or guide the attention of the user to visual points of interest in their physical-virtual …
Ar in vr: Simulating infrared augmented vision
F Lahoud, S Susstrunk - 2018 25th IEEE International …, 2018 - ieeexplore.ieee.org
Develo** an augmented reality (AR) system involves multiple algorithms such as image
fusion, camera synchronization and calibration, and brightness control, each of them having …
fusion, camera synchronization and calibration, and brightness control, each of them having …